Pascal [Tue, 2 Jun 2026 05:26:20 +0000 (07:26 +0200)]
server: real-time reasoning interruption via control endpoint (#23971)
* server: real-time reasoning interruption via control endpoint
Builds on the manual reasoning budget trigger from #23949. Adds a
CONTROL task that mirrors the CANCEL path on the live slot and calls
common_sampler_reasoning_budget_force to end thinking mid-generation.
POST /v1/chat/completions/control with { id_slot, action }, opt-in
reasoning_control arms the budget sampler on demand. Router and single
model. Minimal WebUI button as a skeleton for further UI work.
* ui: track reasoning phase via explicit streaming state
Add isReasoning to the chat store, mirroring the isLoading pattern:
per conversation map, private setter, public accessor and reactive
export. Set from the stream callbacks, true on reasoning chunks, false
on the first content chunk, reset on stream end and resynced on
conversation switch. The skip button now keys off isReasoning so it
shows only during the thinking phase, not the whole generation.
* ui: extract control endpoint and action into constants
Move the chat completion routes, the slots route and the reasoning
control action out of chat.service into api-endpoints and a dedicated
control-actions module. No behavior change, drops the magic strings so
the control protocol has a single source of truth.
* server: target reasoning control by completion id
Address @ngxson review on the control endpoint.
Switch from id_slot to the chat completion id to avoid a TOCTOU: the
slot can be reassigned between the lookup and the control request, so
matching the live completion (oaicompat_cmpl_id) is safe and a finished
one simply matches nothing. Rename the action to reasoning_end, guard
it on the reasoning_control flag of the target slot, and reduce the
response to {success} with an optional message.
* ui: target reasoning control by completion id
Keep the streamed completion id on the message and post it back to the
control endpoint instead of probing /slots. Drops the slot discovery
and the TOCTOU that came with it. Action renamed to reasoning_end,
response read as {success}.
* server: address review from @ngxson
Move the control fields into task_params and drop the redundant
comments on the control path.
* server: document the reasoning control endpoint
* Update tools/ui/src/lib/types/database.d.ts
Co-authored-by: Aleksander Grygier <redacted>
* ui: rename cmplId to completionId
Per @allozaur review, clearer name for the streamed completion id.
* ui: wire completion id capture through the agentic flow
The webui streams through the agentic flow, which relayed onModel but
not onCompletionId, so the completion id never reached the message and
the control request was never sent. Relay it through the flow and its
callbacks type, declare id on the chunk type, and log an explicit error
when the button fires without a usable id.
* ui: target reasoning control model from the message
The model is a property of the completion, so read it from the streaming
message like the id, not from the model dropdown which is unrelated UI
state. Makes the request self-consistent by construction instead of just
unlikely to drift.
Christian Hoener zu Siederdissen [Mon, 1 Jun 2026 18:01:26 +0000 (20:01 +0200)]
nix : add nix-nodejs facilities to build Web UI (#23846)
* nix: add nix-nodejs facilities to build Web UI
Build the Web UI locally using standard Nix systems for building NodeJS
packages.
- Create derivation for the web UI
- npm dependencies are imported via buildNodeModules. Does not require
setting any shasum.
- Copy build artifacts to the correct folders.
- Prevents having to download from huggingface.co
Fixes #23067
* nix: simplify webui derivation using LLAMA_UI_OUT_DIR
- Move npm build to installPhase with LLAMA_UI_OUT_DIR=$out to write
output directly to the Nix store
- Copy built assets to tools/ui/dist (source tree) instead of
build/tools/ui/dist so CMake's copy_src_dist() finds them
Shrivas Shankar [Mon, 1 Jun 2026 12:40:28 +0000 (07:40 -0500)]
metal: template GLU kernels to support f16/f32 (#23882)
Drops the hardcoded f32 GLU kernels in favor of a single template. We now load/store in the native tensor type (half or float) to save memory bandwidth, but keep the actual ALU compute in float to avoid exploding math in geglu/swiglu. Also opened up the dispatch gate to allow f16 inputs.
Jeff Bolz [Mon, 1 Jun 2026 12:04:01 +0000 (07:04 -0500)]
vulkan: don't hold the device mutex while compiling pipelines (#23641)
* vulkan: don't hold the device mutex while compiling pipelines
We need to hold a lock while we traverse all pipelines and lazily initialize
them, but we don't need to hold it while the pipeline is being compiled. And
it doesn't need to be the same lock as the device mutex. We call load_shaders
each time a pipeline is needed, so we only need to compile that one pipeline
(and, for example, don't want to end up compiling a pipeline that another
thread should be compiling).
Junwon Hwang [Mon, 1 Jun 2026 09:48:53 +0000 (18:48 +0900)]
model: Add EXAONE 4.5 implementations (#21733)
* Add EXAONE 4.5 and Add GQA for MMproj
* mtmd: EXAONE 4.5 vision markers and projector path
EXAONE 4.5 uses <vision> and </vision> for image boundaries; Qwen keeps
<|vision_start|> and <|vision_end|>.
Route EXAONE 4.5 through the Qwen2.5-VL-style encode path (window attention
pattern, optional mmproj input norm). Update exaone4_5 projector weights and
convert_hf_to_gguf for mmproj export.
* mtmd: load EXAONE4 nextn tensors correctly
Align EXAONE4 tensor registration with EXAONE_MOE for NextN/MTP slots and avoid skip-flag propagation on duplicated rope_freqs so model loading succeeds for EXAONE 4.5 GGUF.
Matt Corallo [Mon, 1 Jun 2026 09:46:48 +0000 (09:46 +0000)]
vulkan: Block-load Q3_K/Q6_K block data and subtract on 32b ints (#23056)
Q2_K/Q3_K/Q6_K do much better when using MMVQ on Intel BMG even
though they're only 2-byte aligned, and Q3_K still wins on
NVIDIA as well.
mesa isn't all that great at coalescing back-to-back loads from
alternating arrays, so we force it instead. Further, we can do
subtraction directly on a full int32_t rather than an i8vec4
with bit twiddling because the high bit is always free to start.
On Intel BMG on mesa, the switch to MMVQ provides an immediate
~57% perf increase in tg128 for unsloth/Qwen3.5-9B-GGUF:Q3_K and
~78% perf increase in tg128 for unsloth/Qwen3.5-9B-GGUF:Q6_K.
The futher switch to block loads leads to a ~24% perf increase in
tg128 for unsloth/Qwen3.5-9B-GGUF:Q3_K and a ~48% perf increase in
tg128 for unsloth/Qwen3.5-9B-GGUF:Q6_K.
Finally, Xe2 wins on MMVQ even for small k, so we take the NVIDIA
override for K quants on Xe2 as well.
Georgi Gerganov [Mon, 1 Jun 2026 07:39:59 +0000 (10:39 +0300)]
ci : add missing Linux label to cpu-x64-high-perf runner (#23958)
Fixes: https://github.com/ggml-org/llama.cpp/pull/23927#discussion_r3332213086
The cpu-x64-high-perf job was missing the Linux label in its runs-on
specification, causing the runner to not be discovered. All other
self-hosted Linux jobs include this label.
Neo Zhang [Mon, 1 Jun 2026 06:53:04 +0000 (14:53 +0800)]
[SYCL] Add more types in GET_ROWS OP (#23710)
* add to support Q1_0, NVFP4, IQ2_XXS, IQ2_XS, IQ2_S, IQ3_XXS, IQ1_S, IQ1_M, IQ3_S, IQ4_NL, IQ4_XS, I32, MXFP4, Q2_K, Q3_K, Q5_K, and Q6_K in GET_ROWS OP
Pascal [Sat, 30 May 2026 21:49:31 +0000 (23:49 +0200)]
webui: add custom CSS injection via config (#23904)
* webui: add custom CSS injection via config
register a customCSS setting in the Developer section under Custom JSON,
syncable so it rides the existing ui-config pass through. inject the value
into a single style element in the head, reactive on the setting. lets an
operator theme a prebuilt binary through --ui-config without rebuilding,
and lets a user set it from the settings panel.
* ui: address review from @niutech and @allozaur, rename custom JSON key and CSS field
* ui: address review from @allozaur, move custom CSS injection to a style tag in svelte:head
* ui: inject custom CSS through a svelte action instead of a bound element
move the textContent write into a use: action on the head style node.
the action is the idiomatic way to touch a node, so the no-dom-manipulating
lint rule is satisfied without a disable. value stays text through
textContent, never parsed as HTML.
Co-authored-by: Aleksander Grygier <redacted>
* ui: address review from @allozaur, rename custom config key to customJson with migration
rename the custom config key to customJson across the type, the chat
request builder, the settings save check and the custom tools reader,
keeping the custom API param name unchanged. add a non destructive
migration that copies the legacy custom key to customJson at startup.
only render the head style tag when custom CSS is set.
Radoslav Gerganov [Sat, 30 May 2026 04:48:22 +0000 (07:48 +0300)]
llama : do not skip iGPU when only RPC devices are present (#23868)
After #23007 reclassified integrated CUDA/HIP devices as IGPU, the device
selection logic dropped the local iGPU whenever any RPC server was added,
because RPC devices made `model->devices` non-empty. On systems where the
"iGPU" is the main compute device (e.g. Strix Halo with 128 GiB of unified
memory), this caused all tensors to be allocated on the RPC peer alone and
model loading to fail.
Gate the iGPU inclusion on `gpus.empty()` instead, so RPC peers no longer
suppress the local iGPU.
Saba Fallah [Fri, 29 May 2026 14:13:51 +0000 (16:13 +0200)]
mtmd: Add DeepSeekOCR 2 Support (#20975)
* mtmd: DeepSeek-OCR 2 support, with multi-tile dynamic resolution
* introduced clip_image_f32::add_viewsep
* address PR review
- drop redundant ggml_cpy ops in both deepseekocr versions build
- drop no-op ggml_cont in build_sam
- assert num_image_tokens deepseekocr2
- view_seperator as (1, n_embd) at conversion (for both versions)
- drop redundant ggml_reshape_2d
Oliver Simons [Fri, 29 May 2026 10:28:18 +0000 (12:28 +0200)]
CUDA: Check PTX version on host side to guard PDL dispatch (#23530)
* CUDA: Check PTX version on host side to guard PDL dispatch
Checking on `__CUDA_ARCH_LIST__` alone is insufficient for JIT, as this
variable doesn't differentiate between compiling for say sm_90, sm_90a
or sm_90f (so forward-jittable PTX vs. arch/family-specific PTX).
Thus, one can have a bug when compiling with
`DCMAKE_CUDA_ARCHITECTURES="89;90a"`, where current code would wrongly
dispatch to PDL on sm_90/sm_120 in forward-JIT mode.
This PR fixes this issue by checking `cudaFuncAttributes::ptxVersion` of
the incoming kernel at runtime. A check on ptxVersion alone is
sufficient, as device-codes will always be >= ptxVersion (and any
violation of this would be a severe bug in CUDA/nvcc), see:
https://docs.nvidia.com/cuda/cuda-compiler-driver-nvcc/#gpu-code-code-code
* Implement MurmurHash3 mixer for better hash distribution
Magic constants were taken from boost:
https://github.com/boostorg/container_hash/blob/2698b43803c012601e6bb1a6116e83767b97986c/include/boost/container_hash/detail/hash_mix.hpp#L19-L65
* Update ggml/src/ggml-cuda/common.cuh
Co-authored-by: Johannes Gäßler <redacted>
* Address review comments, make seed non-zero
ValdikSS [Thu, 28 May 2026 15:36:10 +0000 (18:36 +0300)]
ui: fix audio and video modality detection (#23756)
When model props are fetched asynchronously from the server,
modelPropsVersion is incremented to trigger reactivity, but
only the vision effect was listening to it.
Jaden_Mach [Thu, 28 May 2026 12:50:25 +0000 (08:50 -0400)]
CUDA: route batch>=4 quantized matmul to MMQ on AMD MFMA hardware (#23227)
* CUDA: per-quant MMVQ/MMQ batch threshold on AMD MFMA hardware
The dispatcher uses a single global threshold (MMVQ_MAX_BATCH_SIZE = 8)
to choose between mul_mat_vec_q (per-row GEMV) and mul_mat_q (MFMA-tiled
GEMM) for quantized matmul. On AMD CDNA, the optimal crossover differs
substantially by quant family because the per-row GEMV cost is dominated
by dequantisation, not the dot-product itself: K-quants pay a heavier
super-block decode and so MMQ wins sooner; legacy and IQ quants have
lean decode and stay ahead until the batch fully populates an MFMA tile.
This patch introduces ggml_cuda_should_use_mmvq(type, cc, ne11) -> bool,
mirroring the existing ggml_cuda_should_use_mmq, and gates per-quant
thresholds on amd_mfma_available(cc):
Q3_K, Q4_K, Q5_K : MMVQ <= 3 (MMQ wins from batch=4: +5% .. +76%)
Q2_K, Q6_K : MMVQ <= 5 (MMQ wins from batch=6: +8% .. +35%)
others : MMVQ <= 8 (legacy & IQ regress under MMQ; unchanged)
Non-AMD-MFMA paths (NVIDIA, RDNA, CDNA1 without MFMA) are byte-identical
to master. GGML_CUDA_FORCE_MMVQ=1 restores the original global threshold
for A/B testing.
Measured on MI250X (gfx90a, ROCm 7.2.1) with Llama-3.2-3B-Instruct,
llama-bench pp512 across all 20 supported quants, ubatch 1..8, 10 reps.
Full table in PR description.
Max Krasnyansky [Wed, 27 May 2026 17:46:11 +0000 (10:46 -0700)]
hexagon: add support for Q4_1 in MUL_MAT and MUL_MAT_ID (#23647)
* hex-mm: add support for Q4_1 matmul/matvec, hvx-only for now
* hmx-mm: add support for Q4_1
* hex-mm: use Q8_1 dynamic quantization to avoid having to compute sums in the vec_dot
* hexagon: fix repack scratch buffer overflow
* hex-mm: fix Q4_1 repack buffer sizing
* hexagon: flip the build order for mm and fa (seems to help LTO)
* hex-mm: add vec_dot 4x1s and minor HMX cleanup after adding Q4_1
* hex-mm: fix fp16 vec_dot fallback to 2x1 and another issue that could cause incorrect output
* hexagon: resurrect early-wake and add support for polling for op-batch completions
With Q4_1 ggml-hexagon now claims pretty much the entire graphs which gives the CPU more time to chilax.
This is a good thing! But it does add extra latency for the pure benchmark runs.
Early wakeup helps recover the latency a bit in the normals runs and op-batch polling is just for benchmarking.