From: Ruben Ortlam Date: Mon, 10 Nov 2025 15:59:26 +0000 (+0100) Subject: vulkan: check glslc executable string (#17144) X-Git-Tag: upstream/0.0.7446~433 X-Git-Url: https://git.djapps.eu/?a=commitdiff_plain;h=f117be185ef1b76129e51d26676354af253bf664;p=pkg%2Fggml%2Fsources%2Fllama.cpp vulkan: check glslc executable string (#17144) --- diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp b/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp index c2e42cf0..c8a6f97e 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp +++ b/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp @@ -18,6 +18,7 @@ #include #include #include +#include #ifdef _WIN32 #define NOMINMAX @@ -1080,6 +1081,11 @@ int main(int argc, char** argv) { if (args.find("--glslc") != args.end()) { GLSLC = args["--glslc"]; // Path to glslc + + if (!std::filesystem::exists(GLSLC) || !std::filesystem::is_regular_file(GLSLC)) { + std::cerr << "Error: glslc not found at " << GLSLC << std::endl; + return EXIT_FAILURE; + } } if (args.find("--source") != args.end()) { input_filepath = args["--source"]; // The shader source file to compile