#include "ggml-metal.h"
#endif
-#ifdef GGML_USE_SYCL
-#include "ggml-sycl.h"
-#endif
-
#include "ggml-rpc.h"
#ifdef _WIN32
# include <windows.h>
if (!backend) {
fprintf(stderr, "%s: ggml_backend_metal_init() failed\n", __func__);
}
-#elif GGML_USE_SYCL
- fprintf(stderr, "%s: using SYCL backend\n", __func__);
- backend = ggml_backend_sycl_init(0); // init device 0
- if (!backend) {
- fprintf(stderr, "%s: ggml_backend_sycl_init() failed\n", __func__);
- }
#endif
// if there aren't GPU Backends fallback to CPU backend