* ggml(webgpu): fix the busy-polls in Emscripten in the waitAny after #20618, and remove the busy webgpu log
* Merge with upstream
* Fix GET_ROWS packed integer NaN when using f16 as memory buffer in shader quants
* Update Unary wgsl EXP and EXPM1 for f16 stability
* Fix GET_ROWS IQ4_XS strcut for NaN f16 canonicalization
* Fix numerical percision for unary sqrt when working with f16
* Fix NaN canonicalization for packed integers using f16
* Update err threshold for binary div ops when using f16
* backend: Keep one Dawn/WebGPU instance alive for the lifetime of the static backend
* clean: uncomment existing code logs
* clean: clean the unncessary debug info
* Refactor and generalize dequant helpers
* Remove deprecated quant structs
* Refactor shader defines to reduce repetition
* Remove error override for F16 type
* fix: fix the accidential removal of the proper initialization of ctx
* clean: clean legacy and format code
* fix: did not modify tests ops
---------
Co-authored-by: Jeremy J. Hartmann <redacted>
std::string type_upper = type_str;
std::transform(type_upper.begin(), type_upper.end(), type_upper.begin(), ::toupper);
+ switch (key.src_type)
+ {
+ case GGML_TYPE_Q4_0:
+ case GGML_TYPE_Q5_0:
+ case GGML_TYPE_Q8_0:
+ case GGML_TYPE_Q3_K:
+ case GGML_TYPE_Q6_K:
+ case GGML_TYPE_IQ2_XXS:
+ case GGML_TYPE_IQ2_XS:
+ case GGML_TYPE_IQ2_S:
+ case GGML_TYPE_IQ3_XXS:
+ case GGML_TYPE_IQ3_S:
+ case GGML_TYPE_IQ1_S:
+ case GGML_TYPE_IQ4_NL:
+ {
+ // Quantized types using u32 buffers for portability.
+ defines.push_back("SRC_TYPE=u32");
+ defines.push_back("U32_DEQUANT_HELPERS");
+ break;
+ }
+ default:
+ {
+ defines.push_back(std::string("SRC_TYPE=") + type_str);
+ }
+ }
+
defines.push_back("BYTE_HELPERS");
defines.push_back(type_upper + "_T");
defines.push_back(type_upper);
variant += "_";
variant += type_str;
- defines.push_back(std::string("SRC_TYPE=") + type_str);
defines.push_back("DST_TYPE=f32");
if ((key.src_type >= GGML_TYPE_Q4_0 && key.src_type <= GGML_TYPE_Q8_1) ||
break;
default:
{
- // quantized types
std::string type_upper = src0_name;
std::transform(type_upper.begin(), type_upper.end(), type_upper.begin(), ::toupper);
- defines.push_back(std::string("SRC0_TYPE=") + src0_name);
+ switch (context.src0->type)
+ {
+ case GGML_TYPE_Q4_0:
+ case GGML_TYPE_Q5_0:
+ case GGML_TYPE_Q8_0:
+ case GGML_TYPE_Q3_K:
+ case GGML_TYPE_Q6_K:
+ case GGML_TYPE_IQ2_XXS:
+ case GGML_TYPE_IQ2_XS:
+ case GGML_TYPE_IQ2_S:
+ case GGML_TYPE_IQ3_XXS:
+ case GGML_TYPE_IQ3_S:
+ case GGML_TYPE_IQ1_S:
+ case GGML_TYPE_IQ4_NL:
+ {
+ // Quantized types using u32 buffers for portability.
+ defines.push_back("SRC0_TYPE=u32");
+ defines.push_back("U32_DEQUANT_HELPERS");
+ break;
+ }
+ default:
+ {
+ defines.push_back(std::string("SRC0_TYPE=") + src0_name);
+ }
+ }
+
defines.push_back("BYTE_HELPERS");
defines.push_back(type_upper + "_T");
defines.push_back(type_upper);
/* End Constants */
+static inline wgpu::CallbackMode ggml_webgpu_callback_mode() {
+#ifdef __EMSCRIPTEN__
+ return wgpu::CallbackMode::AllowProcessEvents;
+#else
+ return wgpu::CallbackMode::AllowSpontaneous;
+#endif
+}
+
// This is a "fake" base pointer, since WebGPU buffers do not have pointers to
// their locations.
static void * const webgpu_ptr_base = (void *) (uintptr_t) 0x1000; // NOLINT
const wgpu::WaitStatus wait_status = ctx->instance.WaitAny(
ctx->queue.OnSubmittedWorkDone(
- wgpu::CallbackMode::AllowSpontaneous,
+ ggml_webgpu_callback_mode(),
[&callback_status, &callback_message](wgpu::QueueWorkDoneStatus status, wgpu::StringView message) {
callback_status = status;
callback_message = std::string(message);
std::string callback_message;
const wgpu::WaitStatus wait_status = ctx->instance.WaitAny(
- buffer.MapAsync(mode, offset, size, wgpu::CallbackMode::AllowSpontaneous,
+ buffer.MapAsync(mode, offset, size, ggml_webgpu_callback_mode(),
[&callback_status, &callback_message](wgpu::MapAsyncStatus status, wgpu::StringView message) {
callback_status = status;
callback_message = std::string(message);
encoder.CopyBufferToBuffer(ctx->debug_dev_buf, 0, ctx->debug_host_buf, 0, ctx->debug_host_buf.GetSize());
wgpu::CommandBuffer commands = encoder.Finish();
ctx->queue.Submit(1, &commands);
- ggml_backend_webgpu_map_buffer(ctx, ctx->debug_host_buf, wgpu::MapMode::Read, 0, ctx->debug_host_buf.GetSize());
+ if (!ggml_backend_webgpu_map_buffer(ctx, ctx->debug_host_buf, wgpu::MapMode::Read, 0,
+ ctx->debug_host_buf.GetSize())) {
+ GGML_LOG_ERROR("ggml_webgpu: Debug buffer map failed\n");
+ return;
+ }
const float * debug_data = (const float *) ctx->debug_host_buf.GetConstMappedRange();
std::cout << "debug[0]: " << debug_data[0] << "\n";
ctx->debug_host_buf.Unmap();
auto ts_bufs = command.timestamp_query_bufs;
wgpu::Future f = ts_bufs.host_buf.MapAsync(
- wgpu::MapMode::Read, 0, ts_bufs.host_buf.GetSize(), wgpu::CallbackMode::AllowSpontaneous,
+ wgpu::MapMode::Read, 0, ts_bufs.host_buf.GetSize(), ggml_webgpu_callback_mode(),
[ctx, ts_bufs, label](wgpu::MapAsyncStatus status, wgpu::StringView message) {
if (status != wgpu::MapAsyncStatus::Success) {
GGML_LOG_ERROR("ggml_webgpu: Failed to map timestamp buffer: %s\n", std::string(message).c_str());
ctx->webgpu_global_ctx->instance.WaitAny(
ctx->webgpu_global_ctx->instance.RequestAdapter(
- &options, wgpu::CallbackMode::AllowSpontaneous,
+ &options, ggml_webgpu_callback_mode(),
[&ctx](wgpu::RequestAdapterStatus status, wgpu::Adapter adapter, const char * message) {
if (status != wgpu::RequestAdapterStatus::Success) {
GGML_LOG_ERROR("ggml_webgpu: Failed to get an adapter: %s\n", message);
dev_desc.requiredFeatures = required_features.data();
dev_desc.requiredFeatureCount = required_features.size();
dev_desc.SetDeviceLostCallback(
- wgpu::CallbackMode::AllowSpontaneous,
- [](const wgpu::Device & device, wgpu::DeviceLostReason reason, wgpu::StringView message) {
+ ggml_webgpu_callback_mode(),
+ [ctx](const wgpu::Device & device, wgpu::DeviceLostReason reason, wgpu::StringView message) {
if (reason == wgpu::DeviceLostReason::Destroyed) {
return;
}
ctx->webgpu_global_ctx->instance.WaitAny(
ctx->webgpu_global_ctx->adapter.RequestDevice(
- &dev_desc, wgpu::CallbackMode::AllowSpontaneous,
+ &dev_desc, ggml_webgpu_callback_mode(),
[ctx](wgpu::RequestDeviceStatus status, wgpu::Device device, wgpu::StringView message) {
if (status != wgpu::RequestDeviceStatus::Success) {
GGML_LOG_ERROR("ggml_webgpu: Failed to get a device: %s\n", std::string(message).c_str());
ctx.name = GGML_WEBGPU_NAME;
ctx.device_count = 0;
+ // Keep one Dawn/WebGPU instance alive for the lifetime of the static backend
+ // registry. Recreating it on repeated registry lookups can invalidate
+ // adapter/device references that are still held by the backend/device layer.
+ if (ctx.webgpu_global_ctx != nullptr && ctx.webgpu_global_ctx->instance != nullptr) {
+ return ®
+ }
+
wgpu::InstanceDescriptor instance_descriptor{};
std::vector<wgpu::InstanceFeatureName> instance_features = { wgpu::InstanceFeatureName::TimedWaitAny };
instance_descriptor.requiredFeatures = instance_features.data();
ctx.webgpu_global_ctx = webgpu_global_context(new webgpu_global_context_struct());
ctx.webgpu_global_ctx->instance = std::move(inst);
+ // Probe for adapter support
wgpu::Adapter adapter;
if (ctx.webgpu_global_ctx->instance != nullptr) {
wgpu::RequestAdapterOptions options = {};
- // probe for adapter support
ctx.webgpu_global_ctx->instance.WaitAny(
ctx.webgpu_global_ctx->instance.RequestAdapter(
&options, wgpu::CallbackMode::AllowSpontaneous,
#endif
#ifdef U32_DEQUANT_HELPERS
-fn load_src0_u16_at(byte_offset: u32) -> u32 {
- let word = src0[byte_offset / 4u];
- let shift = (byte_offset & 2u) * 8u;
- return (word >> shift) & 0xFFFFu;
+fn load_u16_at(
+ buf: ptr<storage, array<u32>, read_write>,
+ byte_offset: u32) -> u32 {
+ let word = buf[byte_offset / 4];
+ let shift = (byte_offset & 0x2) * 8;
+ return (word >> shift) & 0xFFFF;
}
-fn load_src0_u32_at(byte_offset: u32) -> u32 {
- let word_idx = byte_offset / 4u;
- let shift = (byte_offset & 3u) * 8u;
- let lo = src0[word_idx];
- if (shift == 0u) {
- return lo;
- }
- let hi = src0[word_idx + 1u];
- return (lo >> shift) | (hi << (32u - shift));
+fn load_u32_at(
+ buf: ptr<storage, array<u32>, read_write>,
+ byte_offset: u32) -> u32 {
+ let word_idx = byte_offset / 4;
+ let shift = (byte_offset & 0x3) * 8;
+ let lo = buf[word_idx];
+ let hi = buf[word_idx + 1];
+ let shifted = (lo >> shift) | (hi << (32 - shift));
+ return select(shifted, lo, shift == 0);
}
-fn load_src0_f16_at(byte_offset: u32) -> f16 {
- let packed = unpack2x16float(load_src0_u16_at(byte_offset));
+fn load_f16_at(
+ buf: ptr<storage, array<u32>, read_write>,
+ byte_offset: u32) -> f16 {
+ let packed = unpack2x16float(load_u16_at(buf, byte_offset));
return f16(packed[0]);
}
-#endif
-#ifdef Q4_0_T
-struct q4_0 {
- d: f16,
- qs: array<f16, 8>
-};
+fn load_f16_as_f32_at(
+ buf: ptr<storage, array<u32>, read_write>,
+ byte_offset: u32) -> f32 {
+ let word = buf[byte_offset / 4];
+ let shift = (byte_offset & 0x2) * 8;
+ let d_bits = (word >> shift) & 0xFFFF;
+ return unpack2x16float(d_bits)[0];
+}
#endif
+
+
#ifdef Q4_1_T
struct q4_1 {
d: f16,
};
#endif
-#ifdef Q5_0_T
-struct q5_0 {
- d: f16,
- qh: array<f16, 2>,
- qs: array<f16, 8>
-};
-#endif
#ifdef Q5_1_T
struct q5_1 {
};
#endif
-#ifdef Q8_0_T
-struct q8_0 {
- d: f16,
- qs: array<f16, 16>
-};
-#endif
#ifdef Q8_1_T
struct q8_1 {
};
#endif
-#ifdef Q3_K_T
-struct q3_K {
- hmask: array<f16, 16>,
- qs: array<f16, 32>,
- scales: array<f16, 6>,
- d: f16
-};
-#endif
#if defined(Q4_K_SCALE_MIN) || defined(Q5_K_SCALE_MIN)
fn get_scale_min(is: u32, scales: array<u32, 3>) -> vec2<f32> {
};
#endif
-#ifdef Q6_K_T
-struct q6_K {
- ql: array<f16, 64>,
- qh: array<f16, 32>,
- scales: array<f16, 8>,
- d: f16
-};
-#endif
-
-#ifdef IQ2_XXS_T
-struct iq2_xxs {
- d: f16,
- qs: array<f16, 32>
-};
-#endif
-
-#ifdef IQ2_XS_T
-struct iq2_xs {
- d: f16,
- qs: array<f16, 32>,
- scales: array<f16, 4>
-};
-#endif
-
-#ifdef IQ2_S_T
-struct iq2_s {
- d: f16,
- qs: array<f16, 32>,
- qh: array<f16, 4>,
- scales: array<f16, 4>
-};
-#endif
-
-#ifdef IQ3_XXS_T
-struct iq3_xxs {
- d: f16,
- qs: array<f16, 48>
-};
-#endif
-
-#ifdef IQ3_S_T
-struct iq3_s {
- d: f16,
- qs: array<f16, 32>,
- qh: array<f16, 4>,
- signs: array<f16, 16>,
- scales: array<f16, 2>
-};
-#endif
-
-#ifdef IQ1_S_T
-struct iq1_s {
- d: f16,
- qs: array<f16, 16>,
- qh: array<f16, 8>
-};
-#endif
-
#ifdef IQ1_M_T
struct iq1_m {
qs: array<u32, 8>,
};
#endif
-#ifdef IQ4_NL_T
-struct iq4_nl {
- d: f16,
- qs: array<f16, 8>,
-};
-#endif
-
#ifdef IQ4_XS_T
struct iq4_xs {
- d: f16,
- scales_h: f16,
+ d_scales_h: u32,
scales_l: u32,
qs: array<u32, 32>
};
#ifdef Q4_0
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block_q4_0 = src[src_base + offset];
- let d = f32(block_q4_0.d);
- for (var j: u32 = 0; j < 4; j++) {
- let q_packed = bitcast<u32>(vec2(block_q4_0.qs[2 * j], block_q4_0.qs[2 * j + 1]));
+ let block_byte_base = (src_base + offset) * 18; // Block stride: 18 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
+ for (var j: u32 = 0u; j < 4; j++) {
+ let q_byte_offset = block_byte_base + 2 + j * 4;
+ let q_packed = load_u32_at(&src, q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte(q_packed, k);
- let q_hi = (f32((q_byte >> 4) & 0xF) - 8.0f) * d;
- let q_lo = (f32(q_byte & 0xF) - 8.0f) * d;
+ let q_hi = (f32((q_byte >> 4) & 0xF) - 8.0) * d;
+ let q_lo = (f32(q_byte & 0xFu) - 8.0) * d;
let dst_offset = dst_base + offset * 32 + j * 4 + k;
dst[dst_offset] = q_lo;
- dst[dst_offset + 16] = q_hi;
+ dst[dst_offset + 16u] = q_hi;
}
}
}
#ifdef Q5_0
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block_q5_0 = src[src_base + offset];
- let d = f32(block_q5_0.d);
- let qh_packed = bitcast<u32>(vec2(block_q5_0.qh[0], block_q5_0.qh[1]));
+ let block_byte_base = (src_base + offset) * 22; // Block stride: 22 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
+ let qh_packed = load_u32_at(&src, block_byte_base + 2);
for (var j: u32 = 0; j < 4; j++) {
- let q_packed = bitcast<u32>(vec2(block_q5_0.qs[2 * j], block_q5_0.qs[2 * j + 1]));
+ let q_byte_offset = block_byte_base + 6 + j * 4;
+ let q_packed = load_u32_at(&src, q_byte_offset);
+
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte(q_packed, k);
+
let qh_hi = (qh_packed >> (j * 4 + k + 12)) & 0x10;
let q_hi = (f32(((q_byte >> 4) & 0xF) | qh_hi) - 16.0) * d;
+
let qh_lo = ((qh_packed >> (j * 4 + k)) << 4) & 0x10;
let q_lo = (f32((q_byte & 0xF) | qh_lo) - 16.0) * d;
+
let dst_offset = dst_base + offset * 32 + j * 4 + k;
dst[dst_offset] = q_lo;
dst[dst_offset + 16] = q_hi;
#ifdef Q8_0
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block_q8_0 = src[src_base + offset];
- let d = f32(block_q8_0.d);
- for (var j: u32 = 0; j < 8; j++) {
- let q_packed = bitcast<u32>(vec2(block_q8_0.qs[2 * j], block_q8_0.qs[2 * j + 1]));
- for (var k: u32 = 0; k < 4; k++) {
+ let block_byte_base = (src_base + offset) * 34; // Block stride: 34 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
+ for (var j: u32 = 0u; j < 8u; j++) {
+ let q_byte_offset = block_byte_base + 2u + j * 4u;
+ let q_packed = load_u32_at(&src, q_byte_offset);
+ for (var k: u32 = 0u; k < 4u; k++) {
let q_byte = get_byte_i32(q_packed, k);
let q_val = f32(q_byte) * d;
- let dst_offset = dst_base + offset * 32 + j * 4 + k;
+ let dst_offset = dst_base + offset * 32u + j * 4u + k;
dst[dst_offset] = q_val;
}
}
#ifdef Q3_K
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block = src[src_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src_base + offset) * 110; // Block stride: 110 bytes
- // extract 6-bit scales, which consist of 4-bits from first 8 bytes of scale,
- // and 2-bits from the last 4 bytes
+ // Bytes 108-109: f16 scale 'd'
+ let d = load_f16_as_f32_at(&src, block_byte_base + 108);
+
+ // Bytes 96-107: 12 bytes of scales (3 u32s)
let kmask1: u32 = 0x03030303;
let kmask2: u32 = 0x0f0f0f0f;
+
var scale_vals: array<u32, 4>;
- for (var i: u32 = 0; i < 4; i++) {
- scale_vals[i] = bitcast<u32>(vec2(block.scales[2 * i], block.scales[2 * i + 1]));
- }
+ scale_vals[0] = load_u32_at(&src, block_byte_base + 96);
+ scale_vals[1] = load_u32_at(&src, block_byte_base + 100);
+ scale_vals[2] = load_u32_at(&src, block_byte_base + 104);
+
var tmp: u32 = scale_vals[2];
scale_vals[2] = ((scale_vals[0] >> 4) & kmask2) | (((tmp >> 4) & kmask1) << 4);
scale_vals[3] = ((scale_vals[1] >> 4) & kmask2) | (((tmp >> 6) & kmask1) << 4);
scale_vals[0] = (scale_vals[0] & kmask2) | ((tmp & kmask1) << 4);
scale_vals[1] = (scale_vals[1] & kmask2) | (((tmp >> 2) & kmask1) << 4);
- // convert arrays of f16 -> u32
+ // Bytes 0-31: 32 bytes of hmask (8 u32s)
var hmask_vals: array<u32, 8>;
for (var i: u32 = 0; i < 8; i++) {
- hmask_vals[i] = bitcast<u32>(vec2(block.hmask[2 * i], block.hmask[2 * i + 1]));
+ hmask_vals[i] = load_u32_at(&src, block_byte_base + i * 4);
}
+
+ // Bytes 32-95: 64 bytes of qs (16 u32s)
var qs_vals: array<u32, 16>;
- for (var i: u32 = 0; i < 16; i++) {
- qs_vals[i] = bitcast<u32>(vec2(block.qs[2 * i], block.qs[2 * i + 1]));
+ for (var i: u32 = 0u; i < 16; i++) {
+ qs_vals[i] = load_u32_at(&src, block_byte_base + 32 + i * 4);
}
var dst_i = dst_base + offset * 256;
var is: u32 = 0;
var m: u32 = 1;
+
// 2 halves of the block (128 elements each)
for (var q_b_idx: u32 = 0; q_b_idx < 64; q_b_idx += 32) {
// 4 groups (each group has 2 blocks of 16 elements)
let sc = get_byte(scale_vals[is / 4], is % 4);
is++;
let dl = d * (f32(sc) - 32.0);
- for (var l: u32 = 0u; l < 16u; l++) {
+
+ for (var l: u32 = 0; l < 16; l++) {
let q_idx = q_b_idx + k + l;
let hm_idx = k + l;
let q_byte = get_byte(qs_vals[q_idx / 4], q_idx % 4);
let hmask_byte = get_byte(hmask_vals[hm_idx / 4], hm_idx % 4);
+
let hm = select(4.0, 0.0, (hmask_byte & m) != 0);
let qs_val = (q_byte >> shift) & 3;
dst[dst_i] = (f32(qs_val) - hm) * dl;
#ifdef Q6_K
// 16 blocks of 16 elements each
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block = src[src_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src_base + offset) * 210; // Block stride: 210 bytes
- // convert arrays of f16 -> u32
+ // Bytes 208-209: f16 scale 'd'
+ let d = load_f16_as_f32_at(&src, block_byte_base + 208);
+
+ // Bytes 0-127: 128 bytes of ql (32 u32s)
var ql_vals: array<u32, 32>;
for (var i: u32 = 0; i < 32; i++) {
- ql_vals[i] = bitcast<u32>(vec2(block.ql[2 * i], block.ql[2 * i + 1]));
+ ql_vals[i] = load_u32_at(&src, block_byte_base + i * 4);
}
+
+ // Bytes 128-191: 64 bytes of qh (16 u32s)
var qh_vals: array<u32, 16>;
- for (var i: u32 = 0; i < 16; i++) {
- qh_vals[i] = bitcast<u32>(vec2(block.qh[2 * i], block.qh[2 * i + 1]));
+ for (var i: u32 = 0; i < 16u; i++) {
+ qh_vals[i] = load_u32_at(&src, block_byte_base + 128 + i * 4u);
}
+
+ // Bytes 192-207: 16 bytes of scales (4 u32s)
var scale_vals: array<u32, 4>;
for (var i: u32 = 0; i < 4; i++) {
- scale_vals[i] = bitcast<u32>(vec2(block.scales[2 * i], block.scales[2 * i + 1]));
+ scale_vals[i] = load_u32_at(&src, block_byte_base + 192 + i * 4);
}
var dst_i = dst_base + offset * 256;
#ifdef IQ2_XXS
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block = src[src_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src_base + offset) * 66; // Block stride: 66 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
var dst_i = dst_base + offset * 256;
for (var ib: u32 = 0; ib < 32; ib += 4) {
- let aux0 = bitcast<u32>(vec2(block.qs[ib], block.qs[ib + 1]));
- let aux1 = bitcast<u32>(vec2(block.qs[ib + 2], block.qs[ib + 3]));
+ let aux0_offset = block_byte_base + 2 + ib * 2;
+ let aux1_offset = block_byte_base + 2 + (ib + 2) * 2;
+ let aux0 = load_u32_at(&src, aux0_offset);
+ let aux1 = load_u32_at(&src, aux1_offset);
let db = d * (0.5 + f32(aux1 >> 28)) * 0.25;
for (var l: u32 = 0; l < 4; l++) {
let ig = get_byte(aux0, l) * 8;
}
#endif
+
+
#ifdef IQ2_XS
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block = src[src_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src_base + offset) * 74; // Block stride: 74 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
var dst_i = dst_base + offset * 256;
+
var scale_vals = array<u32, 2>(
- bitcast<u32>(vec2(block.scales[0], block.scales[1])),
- bitcast<u32>(vec2(block.scales[2], block.scales[3]))
+ load_u32_at(&src, block_byte_base + 66),
+ load_u32_at(&src, block_byte_base + 70)
);
+
for (var ib: u32 = 0; ib < 32; ib += 4) {
let s = get_byte(scale_vals[ib / 16], (ib % 16) / 4);
let db = array<f32, 2>(
d * (0.5 + f32(s >> 4)) * 0.25
);
for (var l: u32 = 0; l < 4; l++) {
- let qs_val = bitcast<u32>(vec2(block.qs[ib + l], 0.0));
+ let qs_offset = block_byte_base + 2 + (ib + l) * 2;
+ let qs_val = load_u32_at(&src, qs_offset) & 0xFFFF;
let ig = (qs_val & 511) * 8;
let is = qs_val >> 9;
let signs = get_byte(ksigns_iq2xs[is / 4], is % 4);
#ifdef IQ2_S
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block = src[src_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src_base + offset) * 82; // Block stride: 82 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
var dst_i = dst_base + offset * 256;
+
var qs_vals : array<u32, 16>;
for (var i: u32 = 0; i < 16; i++) {
- qs_vals[i] = bitcast<u32>(vec2(block.qs[i * 2], block.qs[i * 2 + 1]));
+ qs_vals[i] = load_u32_at(&src, block_byte_base + 2 + i * 4);
}
- var qh_vals = array<u32, 2>(
- bitcast<u32>(vec2(block.qh[0], block.qh[1])),
- bitcast<u32>(vec2(block.qh[2], block.qh[3]))
- );
- var scale_vals = array<u32, 2>(
- bitcast<u32>(vec2(block.scales[0], block.scales[1])),
- bitcast<u32>(vec2(block.scales[2], block.scales[3]))
- );
+
+ var qh_vals: array<u32, 2>;
+ qh_vals[0] = load_u32_at(&src, block_byte_base + 66);
+ qh_vals[1] = load_u32_at(&src, block_byte_base + 70);
+
+ var scale_vals: array<u32, 2>;
+ scale_vals[0] = load_u32_at(&src, block_byte_base + 74);
+ scale_vals[1] = load_u32_at(&src, block_byte_base + 78);
+
for (var ib: u32 = 0; ib < 8; ib ++) {
let s = get_byte(scale_vals[ib / 4], ib % 4);
let db = array<f32, 2>(
#ifdef IQ3_XXS
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block = src[src_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src_base + offset) * 98; // Block stride: 98 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
var dst_i = dst_base + offset * 256;
for (var ib: u32 = 0; ib < 16; ib += 2) {
- let sc_sign = bitcast<u32>(vec2(block.qs[ib + 32], block.qs[ib + 33]));
+ let sc_sign_offset = block_byte_base + 2 + (ib + 32) * 2;
+ let sc_sign = load_u32_at(&src, sc_sign_offset);
let db = d * (0.5 + f32(sc_sign >> 28)) * 0.5;
for (var l: u32 = 0; l < 4; l++) {
let is = (sc_sign >> (7 * l)) & 127;
let signs = get_byte(ksigns_iq2xs[is / 4], is % 4);
- let ig_val = bitcast<u32>(vec2(block.qs[ib * 2 + l], 0.0));
+ let ig_val = load_u32_at(&src, block_byte_base + 2 + (ib * 2 + l) * 2) & 0xFFFF;
let ig1 = get_byte(ig_val, 0);
let ig2 = get_byte(ig_val, 1);
for (var j: u32 = 0; j < 4; j++) {
#ifdef IQ3_S
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block = src[src_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src_base + offset) * 110; // Block stride: 110 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
var dst_i = dst_base + offset * 256;
+
var qh_vals = array<u32, 2>(
- bitcast<u32>(vec2(block.qh[0], block.qh[1])),
- bitcast<u32>(vec2(block.qh[2], block.qh[3]))
+ load_u32_at(&src, block_byte_base + 66),
+ load_u32_at(&src, block_byte_base + 70)
);
+
var sign_vals: array<u32, 8>;
for (var i: u32 = 0; i < 8; i++) {
- sign_vals[i] = bitcast<u32>(vec2(block.signs[i * 2], block.signs[i * 2 + 1]));
+ sign_vals[i] = load_u32_at(&src, block_byte_base + 74 + i * 4);
}
- var scale_vals = bitcast<u32>(vec2(block.scales[0], block.scales[1]));
+
+ var scale_vals = load_u32_at(&src, block_byte_base + 106);
+
for (var ib: u32 = 0; ib < 4; ib++) {
let s = get_byte(scale_vals, ib);
let db = array<f32, 2>(
let sign_w = sign_vals[ib * 2 + k];
for (var l: u32 = 0; l < 4; l++) {
let signs = get_byte(sign_w, l);
- let ig_val = bitcast<u32>(vec2(block.qs[ib * 8 + k * 4 + l], 0.0));
+ let ig_val = load_u32_at(&src, block_byte_base + 2 + (ib * 8 + k * 4 + l) * 2) & 0xFFFF;
let ig1 = get_byte(ig_val, 0) | ((qh_byte << ((8 - (2 * l)))) & 256);
let ig2 = get_byte(ig_val, 1) | ((qh_byte << ((7 - (2 * l)))) & 256);
for (var j: u32 = 0; j < 4; j++) {
#ifdef IQ1_S
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block = src[src_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src_base + offset) * 50; // Block stride: 50 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
var dst_i = dst_base + offset * 256;
for (var ib: u32 = 0; ib < 8; ib++) {
- let qh = bitcast<u32>(vec2(block.qh[ib], 0.0));
- let dl = d * (2 * f32((qh >> 12) & 7) + 1);
+ let qh = load_u32_at(&src, block_byte_base + 34 + ib * 2) & 0xFFFF;
+ let dl = d * (2.0 * f32((qh >> 12) & 7) + 1.0);
let delta = select(IQ1_DELTA, -IQ1_DELTA, (qh & 0x8000) != 0);
- let qs_w = bitcast<u32>(vec2(block.qs[ib * 2], block.qs[ib * 2 + 1]));
+ let qs_w = load_u32_at(&src, block_byte_base + 2 + ib * 4);
for (var l: u32 = 0; l < 4; l++) {
let ig = (get_byte(qs_w, l) | (((qh >> (3 * l)) & 7) << 8)) * 8;
for (var j: u32 = 0; j < 8; j++) {
#ifdef IQ4_NL
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
- let block = src[src_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src_base + offset) * 18; // Block stride: 18 bytes
+ let d = load_f16_as_f32_at(&src, block_byte_base);
var dst_i = dst_base + offset * 32;
var qs: array<u32, 4>;
for (var i: u32 = 0; i < 4; i++) {
- qs[i] = bitcast<u32>(vec2(block.qs[i * 2], block.qs[i * 2 + 1]));
+ qs[i] = load_u32_at(&src, block_byte_base + 2 + i * 4);
}
for (var j: u32 = 0; j < 16; j++) {
let qsb = get_byte(qs[j / 4], j % 4);
#ifdef IQ4_XS
fn copy_elements(src_base: u32, dst_base: u32, offset: u32) {
let block = src[src_base + offset];
- let d = f32(block.d);
- let scales_h = bitcast<u32>(vec2(block.scales_h, 0.0));
+ let d = unpack2x16float(block.d_scales_h)[0];
+ let scales_h = block.d_scales_h >> 16;
var dst_i = dst_base + offset * 256;
for (var ib: u32 = 0; ib < 8; ib++) {
let ls = ((get_byte(block.scales_l, ib / 2) >> (4 * (ib % 2))) & 0xF) | (((scales_h >> (2 * ib)) & 3) << 4);
#ifdef Q4_0
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block_q4_0 = src0[src0_idx_base + offset];
- let d = f32(block_q4_0.d);
+ let block_byte_base = (src0_idx_base + offset) * 18; // Block stride: 18 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var sum: f32 = 0.0;
for (var j: u32 = 0; j < 4; j++) {
- let q_packed = bitcast<u32>(vec2(block_q4_0.qs[2 * j], block_q4_0.qs[2 * j + 1]));
+ let q_byte_offset = block_byte_base + 2 + j * 4;
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte(q_packed, k);
let q_hi = (f32((q_byte >> 4) & 0xF) - 8.0f) * d;
#ifdef Q5_0
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block_q5_0 = src0[src0_idx_base + offset];
- let d = f32(block_q5_0.d);
+ let block_byte_base = (src0_idx_base + offset) * 22; // Block stride: 22 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var sum: f32 = 0.0;
- let qh_packed = bitcast<u32>(vec2(block_q5_0.qh[0], block_q5_0.qh[1]));
+ let qh_packed = load_u32_at(&src0, block_byte_base + 2);
for (var j: u32 = 0; j < 4; j++) {
- let q_packed = bitcast<u32>(vec2(block_q5_0.qs[2 * j], block_q5_0.qs[2 * j + 1]));
+ let q_byte_offset = block_byte_base + 6 + j * 4;
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte(q_packed, k);
let qh_hi = (qh_packed >> (j * 4 + k + 12)) & 0x10;
#ifdef Q8_0
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block_q8_0 = src0[src0_idx_base + offset];
- let d = f32(block_q8_0.d);
+ let block_byte_base = (src0_idx_base + offset) * 34; // Block stride: 34 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var sum: f32 = 0.0;
for (var j: u32 = 0; j < 8; j++) {
- let q_packed = bitcast<u32>(vec2(block_q8_0.qs[2 * j], block_q8_0.qs[2 * j + 1]));
- for (var k: u32 = 0; k < 4; k++) {
+ let q_byte_offset = block_byte_base + 2 + j * 4;
+ let q_packed = load_u32_at(&src0, q_byte_offset);
+ for (var k: u32 = 0u; k < 4u; k++) {
let q_byte = get_byte_i32(q_packed, k);
let q_val = f32(q_byte) * d;
let src1_offset = src1_idx_base + offset * 32 + j * 4 + k;
#ifdef Q3_K
// 16 blocks of 16 elements each
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src0_idx_base + offset) * 110; // Block stride: 110 bytes
+
+ // Bytes 108-109: f16 scale 'd'
+ let d = load_f16_as_f32_at(&src0, block_byte_base + 108);
// extract 6-bit scales, which consist of 4-bits from first 8 bytes of scale,
// and 2-bits from the last 4 bytes
+ // Bytes 96-107: 12 bytes of scales (3 u32s)
let kmask1: u32 = 0x03030303;
let kmask2: u32 = 0x0f0f0f0f;
var scale_vals: array<u32, 4>;
- for (var i: u32 = 0; i < 4; i++) {
- scale_vals[i] = bitcast<u32>(vec2(block.scales[2 * i], block.scales[2 * i + 1]));
- }
+ scale_vals[0] = load_u32_at(&src0, block_byte_base + 96);
+ scale_vals[1] = load_u32_at(&src0, block_byte_base + 100);
+ scale_vals[2] = load_u32_at(&src0, block_byte_base + 104);
+
var tmp: u32 = scale_vals[2];
scale_vals[2] = ((scale_vals[0] >> 4) & kmask2) | (((tmp >> 4) & kmask1) << 4);
scale_vals[3] = ((scale_vals[1] >> 4) & kmask2) | (((tmp >> 6) & kmask1) << 4);
scale_vals[0] = (scale_vals[0] & kmask2) | ((tmp & kmask1) << 4);
scale_vals[1] = (scale_vals[1] & kmask2) | (((tmp >> 2) & kmask1) << 4);
- // convert arrays of f16 -> u32
+ // Bytes 0-31: 32 bytes of hmask (8 u32s)
var hmask_vals: array<u32, 8>;
for (var i: u32 = 0; i < 8; i++) {
- hmask_vals[i] = bitcast<u32>(vec2(block.hmask[2 * i], block.hmask[2 * i + 1]));
+ hmask_vals[i] = load_u32_at(&src0, block_byte_base + i * 4);
}
+
+ // Bytes 32-95: 64 bytes of qs (16 u32s)
var qs_vals: array<u32, 16>;
- for (var i: u32 = 0; i < 16; i++) {
- qs_vals[i] = bitcast<u32>(vec2(block.qs[2 * i], block.qs[2 * i + 1]));
+ for (var i: u32 = 0u; i < 16; i++) {
+ qs_vals[i] = load_u32_at(&src0, block_byte_base + 32 + i * 4);
}
var sum = 0.0;
#ifdef Q6_K
// 16 blocks of 16 elements each
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src0_idx_base + offset) * 210; // Block stride: 210 bytes
- // convert arrays of f16 -> u32
+ // Bytes 208-209: f16 scale 'd'
+ let d = load_f16_as_f32_at(&src0, block_byte_base + 208);
+
+ // Bytes 0-127: 128 bytes of ql (32 u32s)
var ql_vals: array<u32, 32>;
for (var i: u32 = 0; i < 32; i++) {
- ql_vals[i] = bitcast<u32>(vec2(block.ql[2 * i], block.ql[2 * i + 1]));
+ ql_vals[i] = load_u32_at(&src0, block_byte_base + i * 4);
}
+
+ // Bytes 128-191: 64 bytes of qh (16 u32s)
var qh_vals: array<u32, 16>;
for (var i: u32 = 0; i < 16; i++) {
- qh_vals[i] = bitcast<u32>(vec2(block.qh[2 * i], block.qh[2 * i + 1]));
+ qh_vals[i] = load_u32_at(&src0, block_byte_base + 128 + i * 4);
}
+
+ // Bytes 192-207: 16 bytes of scales (4 u32s)
var scale_vals: array<u32, 4>;
for (var i: u32 = 0; i < 4; i++) {
- scale_vals[i] = bitcast<u32>(vec2(block.scales[2 * i], block.scales[2 * i + 1]));
+ scale_vals[i] = load_u32_at(&src0, block_byte_base + 192 + i * 4);
}
var sum = 0.0;
#ifdef IQ2_XXS
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src0_idx_base + offset) * 66; // Block stride: 66 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var src1_i = src1_idx_base + offset * 256;
var sum = 0.0;
for (var ib: u32 = 0; ib < 32; ib += 4) {
- let aux0 = bitcast<u32>(vec2(block.qs[ib], block.qs[ib + 1]));
- let aux1 = bitcast<u32>(vec2(block.qs[ib + 2], block.qs[ib + 3]));
+ let aux0_offset = block_byte_base + 2 + ib * 2;
+ let aux1_offset = block_byte_base + 2 + (ib + 2) * 2;
+ let aux0 = load_u32_at(&src0, aux0_offset);
+ let aux1 = load_u32_at(&src0, aux1_offset);
let db = d * (0.5 + f32(aux1 >> 28)) * 0.25;
for (var l: u32 = 0; l < 4; l++) {
let ig = get_byte(aux0, l) * 8;
#ifdef IQ2_XS
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src0_idx_base + offset) * 74; // Block stride: 74 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var src1_i = src1_idx_base + offset * 256;
+
var scale_vals = array<u32, 2>(
- bitcast<u32>(vec2(block.scales[0], block.scales[1])),
- bitcast<u32>(vec2(block.scales[2], block.scales[3]))
+ load_u32_at(&src0, block_byte_base + 66),
+ load_u32_at(&src0, block_byte_base + 70)
);
+
var sum = 0.0;
for (var ib: u32 = 0; ib < 32; ib += 4) {
let s = get_byte(scale_vals[ib / 16], (ib % 16) / 4);
d * (0.5 + f32(s >> 4)) * 0.25
);
for (var l: u32 = 0; l < 4; l++) {
- let qs_val = bitcast<u32>(vec2(block.qs[ib + l], 0.0));
+ let qs_offset = block_byte_base + 2 + (ib + l) * 2;
+ let qs_val = load_u32_at(&src0, qs_offset) & 0xFFFF;
let ig = (qs_val & 511) * 8;
let is = qs_val >> 9;
let signs = get_byte(ksigns_iq2xs[is / 4], is % 4);
#ifdef IQ2_S
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src0_idx_base + offset) * 82; // Block stride: 82 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var src1_i = src1_idx_base + offset * 256;
+
var qs_vals : array<u32, 16>;
for (var i: u32 = 0; i < 16; i++) {
- qs_vals[i] = bitcast<u32>(vec2(block.qs[i * 2], block.qs[i * 2 + 1]));
+ qs_vals[i] = load_u32_at(&src0, block_byte_base + 2 + i * 4);
}
- var qh_vals = array<u32, 2>(
- bitcast<u32>(vec2(block.qh[0], block.qh[1])),
- bitcast<u32>(vec2(block.qh[2], block.qh[3]))
- );
- var scale_vals = array<u32, 2>(
- bitcast<u32>(vec2(block.scales[0], block.scales[1])),
- bitcast<u32>(vec2(block.scales[2], block.scales[3]))
- );
+
+ var qh_vals: array<u32, 2>;
+ qh_vals[0] = load_u32_at(&src0, block_byte_base + 66);
+ qh_vals[1] = load_u32_at(&src0, block_byte_base + 70);
+
+ var scale_vals: array<u32, 2>;
+ scale_vals[0] = load_u32_at(&src0, block_byte_base + 74);
+ scale_vals[1] = load_u32_at(&src0, block_byte_base + 78);
+
var sum = 0.0;
for (var ib: u32 = 0; ib < 8; ib ++) {
let s = get_byte(scale_vals[ib / 4], ib % 4);
#ifdef IQ3_XXS
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src0_idx_base + offset) * 98; // Block stride: 98 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var src1_i = src1_idx_base + offset * 256;
var sum = 0.0;
for (var ib: u32 = 0; ib < 16; ib += 2) {
- let sc_sign = bitcast<u32>(vec2(block.qs[ib + 32], block.qs[ib + 33]));
+ let sc_sign_offset = block_byte_base + 2 + (ib + 32) * 2;
+ let sc_sign = load_u32_at(&src0, sc_sign_offset);
let db = d * (0.5 + f32(sc_sign >> 28)) * 0.5;
for (var l: u32 = 0; l < 4; l++) {
let is = (sc_sign >> (7 * l)) & 127;
let signs = get_byte(ksigns_iq2xs[is / 4], is % 4);
- let ig_val = bitcast<u32>(vec2(block.qs[ib * 2 + l], 0.0));
+ let ig_val = load_u32_at(&src0, block_byte_base + 2 + (ib * 2 + l) * 2) & 0xFFFF;
let ig1 = get_byte(ig_val, 0);
let ig2 = get_byte(ig_val, 1);
for (var j: u32 = 0; j < 4; j++) {
#ifdef IQ3_S
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src0_idx_base + offset) * 110; // Block stride: 110 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var src1_i = src1_idx_base + offset * 256;
+
var qh_vals = array<u32, 2>(
- bitcast<u32>(vec2(block.qh[0], block.qh[1])),
- bitcast<u32>(vec2(block.qh[2], block.qh[3]))
+ load_u32_at(&src0, block_byte_base + 66),
+ load_u32_at(&src0, block_byte_base + 70)
);
+
var sign_vals: array<u32, 8>;
for (var i: u32 = 0; i < 8; i++) {
- sign_vals[i] = bitcast<u32>(vec2(block.signs[i * 2], block.signs[i * 2 + 1]));
+ sign_vals[i] = load_u32_at(&src0, block_byte_base + 74 + i * 4);
}
- var scale_vals = bitcast<u32>(vec2(block.scales[0], block.scales[1]));
+
+ var scale_vals = load_u32_at(&src0, block_byte_base + 106);
+
var sum = 0.0;
for (var ib: u32 = 0; ib < 4; ib++) {
let s = get_byte(scale_vals, ib);
let sign_w = sign_vals[ib * 2 + k];
for (var l: u32 = 0; l < 4; l++) {
let signs = get_byte(sign_w, l);
- let ig_val = bitcast<u32>(vec2(block.qs[ib * 8 + k * 4 + l], 0.0));
+ let ig_val = load_u32_at(&src0, block_byte_base + 2 + (ib * 8 + k * 4 + l) * 2) & 0xFFFF;
let ig1 = get_byte(ig_val, 0) | ((qh_byte << ((8 - (2 * l)))) & 256);
let ig2 = get_byte(ig_val, 1) | ((qh_byte << ((7 - (2 * l)))) & 256);
for (var j: u32 = 0; j < 4; j++) {
#ifdef IQ1_S
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src0_idx_base + offset) * 50; // Block stride: 50 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var src1_i = src1_idx_base + offset * 256;
var sum = 0.0;
for (var ib: u32 = 0; ib < 8; ib++) {
- let qh = bitcast<u32>(vec2(block.qh[ib], 0.0));
- let dl = d * (2 * f32((qh >> 12) & 7) + 1);
+ let qh = load_u32_at(&src0, block_byte_base + 34 + ib * 2) & 0xFFFF;
+ let dl = d * (2.0 * f32((qh >> 12) & 7) + 1.0);
let delta = select(IQ1_DELTA, -IQ1_DELTA, (qh & 0x8000) != 0);
- let qs_w = bitcast<u32>(vec2(block.qs[ib * 2], block.qs[ib * 2 + 1]));
+ let qs_w = load_u32_at(&src0, block_byte_base + 2 + ib * 4);
for (var l: u32 = 0; l < 4; l++) {
let ig = (get_byte(qs_w, l) | (((qh >> (3 * l)) & 7) << 8)) * 8;
for (var j: u32 = 0; j < 8; j++) {
#ifdef IQ4_NL
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
- let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
+ let block_byte_base = (src0_idx_base + offset) * 18; // Block stride: 18 bytes
+ let d = load_f16_as_f32_at(&src0, block_byte_base);
var src1_i = src1_idx_base + offset * 32;
var sum = 0.0;
var qs: array<u32, 4>;
for (var i: u32 = 0; i < 4; i++) {
- qs[i] = bitcast<u32>(vec2(block.qs[i * 2], block.qs[i * 2 + 1]));
+ qs[i] = load_u32_at(&src0, block_byte_base + 2 + i * 4);
}
for (var j: u32 = 0; j < 16; j++) {
let qsb = get_byte(qs[j / 4], j % 4);
#ifdef IQ4_XS
fn multiply_add(src0_idx_base: u32, src1_idx_base: u32, offset: u32) -> f32 {
let block = src0[src0_idx_base + offset];
- let d = f32(block.d);
- let scales_h = bitcast<u32>(vec2(block.scales_h, 0.0));
+ let d = unpack2x16float(block.d_scales_h)[0];
+ let scales_h = block.d_scales_h >> 16;
var src1_i = src1_idx_base + offset * 256;
var sum = 0.0;
for (var ib: u32 = 0; ib < 8; ib++) {
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base);
+ let d = load_f16_at(&src0, block_byte_base);
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte(q_packed, k);
let q_hi = (f16((q_byte >> 4) & 0xF) - 8.0) * d;
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base);
- let m = load_src0_f16_at(block_byte_base + 2u);
+ let d = load_f16_at(&src0, block_byte_base);
+ let m = load_f16_at(&src0, block_byte_base + 2u);
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_byte_offset = block_byte_base + 4u + 2u * (block_offset + j);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte(q_packed, k);
let q_lo = f16(q_byte & 0xF) * d + m;
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base);
- let qh_packed = load_src0_u32_at(block_byte_base + 2u);
+ let d = load_f16_at(&src0, block_byte_base);
+ let qh_packed = load_u32_at(&src0, block_byte_base + 2u);
for (var j = 0u; j < 2; j++) {
let q_byte_offset = block_byte_base + 6u + 2u * (block_offset + j * 2u);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
let j_adjusted = j + (block_offset / 2u);
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base);
- let m = load_src0_f16_at(block_byte_base + 2u);
- let qh_packed = load_src0_u32_at(block_byte_base + 4u);
+ let d = load_f16_at(&src0, block_byte_base);
+ let m = load_f16_at(&src0, block_byte_base + 2u);
+ let qh_packed = load_u32_at(&src0, block_byte_base + 4u);
for (var j = 0u; j < 2; j++) {
let q_byte_offset = block_byte_base + 8u + 2u * (block_offset + j * 2u);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
let j_adjusted = j + (block_offset / 2u);
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base);
+ let d = load_f16_at(&src0, block_byte_base);
for (var j = 0u; j < F16_PER_THREAD; j+=2) {
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte_i32(q_packed, k);
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base);
- let m = load_src0_f16_at(block_byte_base + 2u);
+ let d = load_f16_at(&src0, block_byte_base);
+ let m = load_f16_at(&src0, block_byte_base + 2u);
for (var j = 0u; j < F16_PER_THREAD; j+=2) {
let q_byte_offset = block_byte_base + 4u + 2u * (block_offset + j);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte_i32(q_packed, k);
let src0_idx = batch_offset + global_m * params.stride_01 + block_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base + 80u);
- let dmin = load_src0_f16_at(block_byte_base + 82u);
+ let d = load_f16_at(&src0, block_byte_base + 80u);
+ let dmin = load_f16_at(&src0, block_byte_base + 82u);
// Decode the element at position k_in_block
let block_of_32 = k_in_block / 32u;
let is = k_in_block / 16u;
- let sc_packed = load_src0_u32_at(block_byte_base + 4u * (is / 4u));
+ let sc_packed = load_u32_at(&src0, block_byte_base + 4u * (is / 4u));
let sc = get_byte(sc_packed, is % 4u);
let dl = d * f16(sc & 0xFu);
let ml = dmin * f16(sc >> 4u);
let q_idx = q_b_idx + k + l;
- let q_packed = load_src0_u32_at(block_byte_base + 16u + 4u * (q_idx / 4u));
+ let q_packed = load_u32_at(&src0, block_byte_base + 16u + 4u * (q_idx / 4u));
let q_byte = get_byte(q_packed, q_idx % 4u);
let qs_val = (q_byte >> shift) & 3u;
let src0_idx = batch_offset + global_m * params.stride_01 + block_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base + 108u);
+ let d = load_f16_at(&src0, block_byte_base + 108u);
// Load and unpack scales
let kmask1: u32 = 0x03030303u;
var scale_vals: array<u32, 4>;
for (var i: u32 = 0u; i < 4u; i++) {
- scale_vals[i] = load_src0_u32_at(block_byte_base + 96u + 4u * i);
+ scale_vals[i] = load_u32_at(&src0, block_byte_base + 96u + 4u * i);
}
var tmp: u32 = scale_vals[2];
// Load hmask and qs arrays
var hmask_vals: array<u32, 8>;
for (var i: u32 = 0u; i < 8u; i++) {
- hmask_vals[i] = load_src0_u32_at(block_byte_base + 4u * i);
+ hmask_vals[i] = load_u32_at(&src0, block_byte_base + 4u * i);
}
var qs_vals: array<u32, 16>;
for (var i: u32 = 0u; i < 16u; i++) {
- qs_vals[i] = load_src0_u32_at(block_byte_base + 32u + 4u * i);
+ qs_vals[i] = load_u32_at(&src0, block_byte_base + 32u + 4u * i);
}
let half = k_in_block / 128u; // 0 or 1
let src0_idx = batch_offset + global_m * params.stride_01 + block_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base);
- let dmin = load_src0_f16_at(block_byte_base + 2u);
+ let d = load_f16_at(&src0, block_byte_base);
+ let dmin = load_f16_at(&src0, block_byte_base + 2u);
// Load packed scales
var scale_vals: array<u32, 3>;
for (var i: u32 = 0u; i < 3u; i++) {
- scale_vals[i] = load_src0_u32_at(block_byte_base + 4u + 4u * i);
+ scale_vals[i] = load_u32_at(&src0, block_byte_base + 4u + 4u * i);
}
// Map k_in_block to loop structure:
let ml = dmin * f16(mn);
let q_idx = q_b_idx + l;
- let q_packed = load_src0_u32_at(block_byte_base + 16u + 4u * (q_idx / 4u));
+ let q_packed = load_u32_at(&src0, block_byte_base + 16u + 4u * (q_idx / 4u));
let q_byte = get_byte(q_packed, q_idx % 4u);
let qs_val = (q_byte >> shift) & 0xFu;
let src0_idx = batch_offset + global_m * params.stride_01 + block_k;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
- let d = load_src0_f16_at(block_byte_base);
- let dmin = load_src0_f16_at(block_byte_base + 2u);
+ let d = load_f16_at(&src0, block_byte_base);
+ let dmin = load_f16_at(&src0, block_byte_base + 2u);
// Load packed scales
var scale_vals: array<u32, 3>;
for (var i: u32 = 0u; i < 3u; i++) {
- scale_vals[i] = load_src0_u32_at(block_byte_base + 4u + 4u * i);
+ scale_vals[i] = load_u32_at(&src0, block_byte_base + 4u + 4u * i);
}
// The original loop processes elements in groups of 64
let ml = dmin * f16(mn);
let q_idx = q_b_idx + l;
- let q_packed = load_src0_u32_at(block_byte_base + 48u + 4u * (q_idx / 4u));
+ let q_packed = load_u32_at(&src0, block_byte_base + 48u + 4u * (q_idx / 4u));
let q_byte = get_byte(q_packed, q_idx % 4u);
- let qh_packed = load_src0_u32_at(block_byte_base + 16u + 4u * (l / 4u));
+ let qh_packed = load_u32_at(&src0, block_byte_base + 16u + 4u * (l / 4u));
let qh_byte = get_byte(qh_packed, l % 4u);
// Load only ql13 word needed
let ql13_flat = ql_b_idx + l;
- let ql13 = load_src0_u32_at(block_byte_base + ql13_flat);
+ let ql13 = load_u32_at(&src0, block_byte_base + ql13_flat);
let ql13_b = get_byte(ql13, 0u);
// Load only ql24 word needed
let ql24_flat = ql_b_idx + l + 32u;
- let ql24 = load_src0_u32_at(block_byte_base + ql24_flat);
+ let ql24 = load_u32_at(&src0, block_byte_base + ql24_flat);
let ql24_b = get_byte(ql24, 0u);
// Load only qh word needed
let qh_flat = qh_b_idx + l;
- let qh = load_src0_u32_at(block_byte_base + 128u + qh_flat);
+ let qh = load_u32_at(&src0, block_byte_base + 128u + qh_flat);
let qh_b = get_byte(qh, 0u);
let q1 = f16((ql13_b & 0xFu) | ((qh_b & 3u) << 4u)) - f16(32.0);
// Load only the scale word needed
let is = l / 16u;
let sc_idx = sc_b_idx + is + quarter * 2u;
- let sc = load_src0_u32_at(block_byte_base + 192u + sc_idx);
+ let sc = load_u32_at(&src0, block_byte_base + 192u + sc_idx);
let sc_val = get_byte_i32(sc, 0u);
- let d = load_src0_f16_at(block_byte_base + 208u);
+ let d = load_f16_at(&src0, block_byte_base + 208u);
var q_val: f16;
if (quarter == 0u) {
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
- let d = f32(load_src0_f16_at(block_byte_base));
+ let d = f32(load_f16_at(&src0, block_byte_base));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte(q_packed, k);
let q_hi = (f32((q_byte >> 4) & 0xF) - 8.0) * d;
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
- let d = f32(load_src0_f16_at(block_byte_base));
- let m = f32(load_src0_f16_at(block_byte_base + 2u));
+ let d = f32(load_f16_at(&src0, block_byte_base));
+ let m = f32(load_f16_at(&src0, block_byte_base + 2u));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_byte_offset = block_byte_base + 4u + 2u * (block_offset + j);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte(q_packed, k);
let q_hi = f32((q_byte >> 4) & 0xF) * d + m;
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
- let d = f32(load_src0_f16_at(block_byte_base));
- let qh_packed = load_src0_u32_at(block_byte_base + 2u);
+ let d = f32(load_f16_at(&src0, block_byte_base));
+ let qh_packed = load_u32_at(&src0, block_byte_base + 2u);
for (var j = 0u; j < 2; j++) {
let q_byte_offset = block_byte_base + 6u + 2u * (block_offset + j * 2u);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
let j_adjusted = j + (block_offset / 2u);
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
- let d = f32(load_src0_f16_at(block_byte_base));
- let m = load_src0_f16_at(block_byte_base + 2u);
- let qh_packed = load_src0_u32_at(block_byte_base + 4u);
+ let d = f32(load_f16_at(&src0, block_byte_base));
+ let m = load_f16_at(&src0, block_byte_base + 2u);
+ let qh_packed = load_u32_at(&src0, block_byte_base + 4u);
for (var j = 0u; j < 2; j++) {
let q_byte_offset = block_byte_base + 8u + 2u * (block_offset + j * 2u);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
let j_adjusted = j + (block_offset / 2u);
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
- let d = f32(load_src0_f16_at(block_byte_base));
+ let d = f32(load_f16_at(&src0, block_byte_base));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte_i32(q_packed, k);
let q_val = f32(q_byte) * d;
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
- let d = f32(load_src0_f16_at(block_byte_base));
- let m = load_src0_f16_at(block_byte_base + 2u);
+ let d = f32(load_f16_at(&src0, block_byte_base));
+ let m = load_f16_at(&src0, block_byte_base + 2u);
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_byte_offset = block_byte_base + 4u + 2u * (block_offset + j);
- let q_packed = load_src0_u32_at(q_byte_offset);
+ let q_packed = load_u32_at(&src0, q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte_i32(q_packed, k);
let q_val = f32(q_byte) * d + f32(m);
for (var i = ix; i < nb; i += 2u) {
let bbase = (idx_base + k_block_start + i) * BLOCK_SIZE_BYTES;
- let d = f32(load_src0_f16_at(bbase + 208u));
+ let d = f32(load_f16_at(&src0, bbase + 208u));
- let ql1_u32 = load_src0_u32_at(bbase + q_offset_l);
- let ql2_u32 = load_src0_u32_at(bbase + q_offset_l + 32u);
- let qh_u32 = load_src0_u32_at(bbase + 128u + q_offset_h);
- let sc_u32_0 = load_src0_u32_at(bbase + sc_base_byte);
- let sc_u32_1 = load_src0_u32_at(bbase + sc_base_byte + 4u);
+ let ql1_u32 = load_u32_at(&src0, bbase + q_offset_l);
+ let ql2_u32 = load_u32_at(&src0, bbase + q_offset_l + 32u);
+ let qh_u32 = load_u32_at(&src0, bbase + 128u + q_offset_h);
+ let sc_u32_0 = load_u32_at(&src0, bbase + sc_base_byte);
+ let sc_u32_1 = load_u32_at(&src0, bbase + sc_base_byte + 4u);
let sc0 = sbyte_of(sc_u32_0, sc_byte_pos);
let sc2 = sbyte_of(sc_u32_0, sc_byte_pos + 2u);
let res = src[params.offset_src + src_idx] / (1.0 + exp(-src[params.offset_src + src_idx]));
#endif
#ifdef EXP
- let res = exp(src[params.offset_src + src_idx]);
+ let src_f32 = f32(src[params.offset_src + src_idx]);
+ let res = TYPE(exp(src_f32));
#endif
#ifdef LOG
let res = TYPE(log(f32(src[params.offset_src + src_idx])));
let res = TYPE(select(log(1.0 + exp(src_f32)), src_f32, src_f32 > 20.0));
#endif
#ifdef EXPM1
- let res = exp(src[params.offset_src + src_idx]) - 1.0;
+ let src_f32 = f32(src[params.offset_src + src_idx]);
+ let res = TYPE(exp(src_f32) - 1.0);
#endif
#ifdef FLOOR
let res = floor(src[params.offset_src + src_idx]);
let res = src[params.offset_src + src_idx] * src[params.offset_src + src_idx];
#endif
#ifdef SQRT
- let res = sqrt(src[params.offset_src + src_idx]);
+ let res = TYPE(sqrt(f32(src[params.offset_src + src_idx])));
#endif
#ifdef SIN
let res_f32 = sin(f32(src[params.offset_src + src_idx]));