GGML_ASSERT(ctx->webgpu_global_ctx->adapter.HasFeature(wgpu::FeatureName::ShaderF16));
#ifndef __EMSCRIPTEN__
- // Only support square f16 matrices of size 8 or 16 for now
+ // Accept f16 subgroup matrix configurations (square or non-square).
+ // NVIDIA GPUs typically report square configs (e.g. 16x16x16),
+ // while Intel Xe2 GPUs report non-square configs (e.g. 8x16x16).
+ // The shaders are already parameterized to handle any M/N/K dimensions.
bool valid_subgroup_matrix_config = false;
if (ctx->webgpu_global_ctx->adapter.HasFeature(wgpu::FeatureName::ChromiumExperimentalSubgroupMatrix)) {
for (size_t i = 0; i < subgroup_matrix_configs.configCount; i++) {
const wgpu::SubgroupMatrixConfig config = subgroup_matrix_configs.configs[i];
- if (config.M == config.N && config.N == config.K && (config.K == 8 || config.K == 16) &&
- config.componentType == wgpu::SubgroupMatrixComponentType::F16 &&
+ if (config.componentType == wgpu::SubgroupMatrixComponentType::F16 &&
config.resultComponentType == wgpu::SubgroupMatrixComponentType::F16) {
ctx->webgpu_global_ctx->capabilities.sg_mat_m = config.M;
ctx->webgpu_global_ctx->capabilities.sg_mat_n = config.N;
if (!ctx->webgpu_global_ctx->capabilities.supports_subgroup_matrix) {
break;
}
+ // Head dimensions must be divisible by subgroup matrix dimensions
+ if (src0->ne[0] % ctx->webgpu_global_ctx->capabilities.sg_mat_k != 0 ||
+ src2->ne[0] % ctx->webgpu_global_ctx->capabilities.sg_mat_n != 0) {
+ break;
+ }
// Head dimensions must fit in workgroup memory with minimum tile sizes
size_t limit_bytes = ctx->webgpu_global_ctx->capabilities.limits.maxComputeWorkgroupStorageSize;
const bool has_mask = op->src[3] != nullptr;
#endif
for (var kv_block = subgroup_id; kv_block < KV_BLOCKS; kv_block += num_subgroups) {
let inter_offset = kv_block * SG_MAT_N;
- var acc: subgroup_matrix_result<f16, SG_MAT_M, SG_MAT_N> = subgroupMatrixLoad<subgroup_matrix_result<f16, SG_MAT_M, SG_MAT_N>>(&inter_shmem, inter_offset, false, KV_TILE);
+ var acc: subgroup_matrix_result<f16, SG_MAT_N, SG_MAT_M> = subgroupMatrixLoad<subgroup_matrix_result<f16, SG_MAT_N, SG_MAT_M>>(&inter_shmem, inter_offset, false, KV_TILE);
- var q_cur = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_M, SG_MAT_K>>(&q_shmem, 0u, false, HEAD_DIM_QK);
+ var q_cur = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_K, SG_MAT_M>>(&q_shmem, 0u, false, HEAD_DIM_QK);
#ifdef KV_DIRECT
- var k_cur = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(&K, k_global_offset + 0u, true, params.stride_k1);
+ var k_cur = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(&K, k_global_offset + 0u, true, params.stride_k1);
#else
- var k_cur = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(&kv_shmem, k_block_offset + 0u, true, HEAD_DIM_QK);
+ var k_cur = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(&kv_shmem, k_block_offset + 0u, true, HEAD_DIM_QK);
#endif
var t: u32 = 1u;
for (; t + 1u < HEAD_DIM_QK / SG_MAT_K; t += 2u) {
let h0 = t * SG_MAT_K;
- var q0 = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_M, SG_MAT_K>>(&q_shmem, h0, false, HEAD_DIM_QK);
+ var q0 = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_K, SG_MAT_M>>(&q_shmem, h0, false, HEAD_DIM_QK);
#ifdef KV_DIRECT
- var k0 = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(&K, k_global_offset + h0, true, params.stride_k1);
+ var k0 = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(&K, k_global_offset + h0, true, params.stride_k1);
#else
- var k0 = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(&kv_shmem, k_block_offset + h0, true, HEAD_DIM_QK);
+ var k0 = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(&kv_shmem, k_block_offset + h0, true, HEAD_DIM_QK);
#endif
acc = subgroupMatrixMultiplyAccumulate(q_cur, k_cur, acc);
q_cur = q0;
k_cur = k0;
let h1 = (t + 1u) * SG_MAT_K;
- var q1g = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_M, SG_MAT_K>>(&q_shmem, h1, false, HEAD_DIM_QK);
+ var q1g = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_K, SG_MAT_M>>(&q_shmem, h1, false, HEAD_DIM_QK);
#ifdef KV_DIRECT
- var k1g = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(&K, k_global_offset + h1, true, params.stride_k1);
+ var k1g = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(&K, k_global_offset + h1, true, params.stride_k1);
#else
- var k1g = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(&kv_shmem, k_block_offset + h1, true, HEAD_DIM_QK);
+ var k1g = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(&kv_shmem, k_block_offset + h1, true, HEAD_DIM_QK);
#endif
acc = subgroupMatrixMultiplyAccumulate(q_cur, k_cur, acc);
q_cur = q1g;
// handle odd tail
if (t < HEAD_DIM_QK / SG_MAT_K) {
let h = t * SG_MAT_K;
- var qn = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_M, SG_MAT_K>>(&q_shmem, h, false, HEAD_DIM_QK);
+ var qn = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_K, SG_MAT_M>>(&q_shmem, h, false, HEAD_DIM_QK);
#ifdef KV_DIRECT
- var kn = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(&K, k_global_offset + h, true, params.stride_k1);
+ var kn = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(&K, k_global_offset + h, true, params.stride_k1);
#else
- var kn = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(&kv_shmem, k_block_offset + h, true, HEAD_DIM_QK);
+ var kn = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(&kv_shmem, k_block_offset + h, true, HEAD_DIM_QK);
#endif
acc = subgroupMatrixMultiplyAccumulate(q_cur, k_cur, acc);
q_cur = qn;
head_dim_block < HEAD_DIM_V;
head_dim_block += num_subgroups * SG_MAT_N) {
// load O submatrix from shared memory
- var o_sg_mat: subgroup_matrix_result<f16, SG_MAT_M, SG_MAT_N> = subgroupMatrixLoad<subgroup_matrix_result<f16, SG_MAT_M, SG_MAT_N>>(
+ var o_sg_mat: subgroup_matrix_result<f16, SG_MAT_N, SG_MAT_M> = subgroupMatrixLoad<subgroup_matrix_result<f16, SG_MAT_N, SG_MAT_M>>(
&o_shmem,
head_dim_block,
false,
);
for (var kv_block = 0u; kv_block < KV_BLOCKS; kv_block++) {
let p_offset = kv_block * SG_MAT_N;
- var p_sg_mat: subgroup_matrix_left<f16, SG_MAT_M, SG_MAT_K> = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_M, SG_MAT_K>>(
+ var p_sg_mat: subgroup_matrix_left<f16, SG_MAT_K, SG_MAT_M> = subgroupMatrixLoad<subgroup_matrix_left<f16, SG_MAT_K, SG_MAT_M>>(
&inter_shmem,
p_offset,
false,
#ifdef KV_DIRECT
let v_block_row = kv_tile + kv_block * SG_MAT_N;
let v_global_offset = v_head_offset + v_block_row * params.stride_v1 + head_dim_block;
- var v_sg_mat: subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N> = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(
+ var v_sg_mat: subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K> = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(
&V,
v_global_offset,
false,
);
#else
let v_block_offset = kv_block * SG_MAT_N * HEAD_DIM_V;
- var v_sg_mat: subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N> = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_K, SG_MAT_N>>(
+ var v_sg_mat: subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K> = subgroupMatrixLoad<subgroup_matrix_right<f16, SG_MAT_N, SG_MAT_K>>(
&kv_shmem,
v_block_offset + head_dim_block,
false,