#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__)) || defined (_WIN32)
static void sigint_handler(int signo) {
if (signo == SIGINT) {
- if (!is_interacting) {
+ if (!is_interacting && g_params->interactive) {
is_interacting = true;
} else {
console::cleanup();
LOG_TEE("\n");
}
- if (params.interactive) {
+ // ctrl+C handling
+ {
#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__))
struct sigaction sigint_action;
sigint_action.sa_handler = sigint_handler;
};
SetConsoleCtrlHandler(reinterpret_cast<PHANDLER_ROUTINE>(console_ctrl_handler), true);
#endif
+ }
+ if (params.interactive) {
LOG_TEE("%s: interactive mode on.\n", __func__);
if (!params.antiprompt.empty()) {