// Compute cross scales for the block
const __m256 scale_0 = _mm256_mul_ps( d0v, m1v );
const __m256 scale_1 = _mm256_mul_ps( m0v, d1v );
- const __m256 cross_scales = _mm256_blend_ps( scale_0, scale_1, 0b10101010 );
+ const __m256 cross_scales = _mm256_blend_ps( scale_0, scale_1, 0xAA /* 0b10101010 */ );
// Load 16 bytes, and unpack 4 bit fields into bytes, making 32 bytes
__m256i bx = bytesFromNibbles( x[i].qs );