const uint8x16_t vq = vcombine_u8(vx_0, vx_1);
// convert to 2x uint16x8_t
- const uint16x8_t vi_0 = vmovl_s8(vget_low_u8 (vq));
- const uint16x8_t vi_1 = vmovl_s8(vget_high_u8(vq));
+ const uint16x8_t vi_0 = vmovl_u8(vget_low_u8 (vq));
+ const uint16x8_t vi_1 = vmovl_u8(vget_high_u8(vq));
// convert to 4x float32x4_t
const float32x4_t vf_0 = vcvtq_f32_u32(vmovl_u16(vget_low_u16 (vi_0)));