#include <future>
#include <thread>
+#if defined(_MSC_VER)
+# define NOMINMAX 1
+# include <windows.h>
+# define YIELD() YieldProcessor()
+#elif defined(__clang__) || defined(__GNUC__)
+# if defined(__x86_64__) ||defined(__i386__)
+# include <immintrin.h>
+# define YIELD() _mm_pause()
+# elif defined(__arm__) || defined(__aarch64__)
+# if defined(__clang__)
+# include <arm_acle.h>
+# define YIELD() __yield()
+# else
+# define YIELD() asm volatile("yield")
+# endif
+# endif
+#endif
+
+#if !defined(YIELD)
+#define YIELD()
+#endif
+
#include "ggml-impl.h"
#include "ggml-backend-impl.h"
ggml_vk_garbage_collector gc;
size_t prealloc_size_x, prealloc_size_y, prealloc_size_split_k;
vk_buffer prealloc_x, prealloc_y, prealloc_split_k;
- vk::Fence fence;
+ vk::Fence fence, almost_ready_fence;
+ bool almost_ready_fence_pending {};
vk_buffer buffer_pool[MAX_VK_BUFFERS];
static void ggml_backend_vk_free(ggml_backend_t backend);
+// Wait for ctx->fence to be signaled.
+static void ggml_vk_wait_for_fence(ggml_backend_vk_context * ctx) {
+ // Use waitForFences while most of the graph executes. Hopefully the CPU can sleep
+ // during this wait.
+ if (ctx->almost_ready_fence_pending) {
+ VK_CHECK(ctx->device->device.waitForFences({ ctx->almost_ready_fence }, true, UINT64_MAX), "almost_ready_fence");
+ ctx->device->device.resetFences({ ctx->almost_ready_fence });
+ ctx->almost_ready_fence_pending = false;
+ }
+
+ // Spin (w/pause) waiting for the graph to finish executing.
+ vk::Result result;
+ while ((result = ctx->device->device.getFenceStatus(ctx->fence)) != vk::Result::eSuccess) {
+ if (result != vk::Result::eNotReady) {
+ fprintf(stderr, "ggml_vulkan: error %s at %s:%d\n", to_string(result).c_str(), __FILE__, __LINE__);
+ exit(1);
+ }
+ for (uint32_t i = 0; i < 100; ++i) {
+ YIELD();
+ YIELD();
+ YIELD();
+ YIELD();
+ YIELD();
+ YIELD();
+ YIELD();
+ YIELD();
+ YIELD();
+ YIELD();
+ }
+ }
+ ctx->device->device.resetFences({ ctx->fence });
+}
+
// variables to track number of compiles in progress
static uint32_t compile_count = 0;
static std::mutex compile_count_mutex;
ctx->prealloc_size_split_k = 0;
ctx->fence = ctx->device->device.createFence({});
+ ctx->almost_ready_fence = ctx->device->device.createFence({});
#ifdef GGML_VULKAN_CHECK_RESULTS
const char* skip_checks = getenv("GGML_VULKAN_SKIP_CHECKS");
}
}
-static bool ggml_vk_compute_forward(ggml_backend_vk_context* ctx, ggml_tensor* tensor, int tensor_idx, bool use_fence);
+static bool ggml_vk_compute_forward(ggml_backend_vk_context* ctx, ggml_tensor* tensor, int tensor_idx, bool use_fence, bool almost_ready);
// Returns true if node has enqueued work into the queue, false otherwise
// If submit is true the current all operations queued so far are being submitted to Vulkan to overlap cmdlist creation and GPU execution.
-static bool ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_tensor * node, int node_idx, ggml_tensor *node_begin, int node_idx_begin, bool dryrun, bool last_node, bool submit){
+static bool ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_tensor * node, int node_idx, ggml_tensor *node_begin, int node_idx_begin, bool dryrun, bool last_node, bool almost_ready, bool submit){
if (ggml_is_empty(node) || !node->buffer) {
return false;
}
ctx->compute_ctx.reset();
- bool ok = ggml_vk_compute_forward(ctx, node_begin, node_idx_begin, false);
+ bool ok = ggml_vk_compute_forward(ctx, node_begin, node_idx_begin, false, almost_ready);
if (!ok) {
if (node->op == GGML_OP_UNARY) {
std::cerr << __func__ << ": error: op not supported UNARY " << node->name << " (" << ggml_unary_op_name(static_cast<ggml_unary_op>(node->op_params[0])) << ")" << std::endl;
return true;
}
-static bool ggml_vk_compute_forward(ggml_backend_vk_context * ctx, ggml_tensor * tensor, int tensor_idx, bool use_fence = true){
+static bool ggml_vk_compute_forward(ggml_backend_vk_context * ctx, ggml_tensor * tensor, int tensor_idx, bool use_fence = true, bool almost_ready = false) {
ggml_backend_buffer * buf = nullptr;
switch (tensor->op) {
memcpy(cpy.dst, cpy.src, cpy.n);
}
- ggml_vk_submit(subctx, use_fence ? ctx->fence : vk::Fence{});
+ if (almost_ready && !ctx->almost_ready_fence_pending && !use_fence) {
+ ggml_vk_submit(subctx, ctx->almost_ready_fence);
+ ctx->almost_ready_fence_pending = true;
+ } else {
+ ggml_vk_submit(subctx, use_fence ? ctx->fence : vk::Fence{});
+ }
if (use_fence) {
- VK_CHECK(ctx->device->device.waitForFences({ ctx->fence }, true, UINT64_MAX), "ggml_vk_compute_forward waitForFences");
-
- ctx->device->device.resetFences({ ctx->fence });
+ ggml_vk_wait_for_fence(ctx);
}
#ifdef GGML_VULKAN_CHECK_RESULTS
ggml_vk_check_results_1(tensor);
ctx->gc.events.clear();
ctx->device->device.destroyFence(ctx->fence);
+ ctx->device->device.destroyFence(ctx->almost_ready_fence);
}
static int ggml_vk_get_device_count() {
}
ggml_vk_submit(transfer_ctx, ctx->fence);
- VK_CHECK(ctx->device->device.waitForFences({ ctx->fence }, true, UINT64_MAX), "ggml_backend_vk_synchronize waitForFences");
- ctx->device->device.resetFences({ ctx->fence });
+ ggml_vk_wait_for_fence(ctx);
for (auto& cpy : transfer_ctx->out_memcpys) {
memcpy(cpy.dst, cpy.src, cpy.n);
uint64_t total_mat_mul_bytes = 0;
for (int i = 0; i < cgraph->n_nodes; i++) {
- ggml_vk_build_graph(ctx, cgraph->nodes[i], i, nullptr, 0, true, false, false);
+ ggml_vk_build_graph(ctx, cgraph->nodes[i], i, nullptr, 0, true, false, false, false);
if (cgraph->nodes[i]->op == GGML_OP_MUL_MAT || cgraph->nodes[i]->op == GGML_OP_MUL_MAT_ID) {
total_mat_mul_bytes += ggml_nbytes(cgraph->nodes[i]->src[0]);
}
mul_mat_bytes += ggml_nbytes(cgraph->nodes[i]->src[0]);
}
+ // Signal the almost_ready fence when the graph is mostly complete (< 20% remaining)
+ bool almost_ready = (cgraph->n_nodes - i) < cgraph->n_nodes / 5;
bool submit = (submitted_nodes >= nodes_per_submit) ||
(mul_mat_bytes >= mul_mat_bytes_per_submit) ||
- (i == last_node);
+ (i == last_node) ||
+ (almost_ready && !ctx->almost_ready_fence_pending);
- bool enqueued = ggml_vk_build_graph(ctx, cgraph->nodes[i], i, cgraph->nodes[submit_node_idx], submit_node_idx, false, i == last_node, submit);
+ bool enqueued = ggml_vk_build_graph(ctx, cgraph->nodes[i], i, cgraph->nodes[submit_node_idx], submit_node_idx, false, i == last_node, almost_ready, submit);
if (enqueued) {
++submitted_nodes;
#endif
}
- if (submit) {
+ if (submit && enqueued) {
first_node_in_batch = true;
submitted_nodes = 0;
mul_mat_bytes = 0;