]> git.djapps.eu Git - pkg/ggml/sources/ggml/commitdiff
vulkan: initialize vulkan-hpp to allow using extension function pointers (llama/15705)
authorJeff Bolz <redacted>
Sat, 13 Sep 2025 15:23:30 +0000 (16:23 +0100)
committerGeorgi Gerganov <redacted>
Sat, 20 Sep 2025 10:33:50 +0000 (13:33 +0300)
Use this to query register count for shader compiles on NVIDIA. Currently
this is only for performance debug, but it could eventually be used in some
heuristics like split_k.

src/ggml-vulkan/ggml-vulkan.cpp

index b42be474bf4198944b3b9958134aac71c060b2fa..4ccc498f3a2bae93fdae23128fc547d419c8e23e 100644 (file)
@@ -5,8 +5,14 @@
 #include "ggml-cpu.h"
 #endif
 
+// See https://github.com/KhronosGroup/Vulkan-Hpp?tab=readme-ov-file#extensions--per-device-function-pointers-
+#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
+
 #include <vulkan/vulkan.hpp>
 
+// See https://github.com/KhronosGroup/Vulkan-Hpp?tab=readme-ov-file#extensions--per-device-function-pointers-
+VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE
+
 #include <algorithm>
 #include <cmath>
 #include <iomanip>
@@ -121,6 +127,8 @@ struct vk_pipeline_struct {
     bool needed {};
     // set to true when the shader has been compiled
     bool compiled {};
+    // number of registers used, extracted from pipeline executable properties
+    uint32_t register_count {};
 };
 
 typedef std::shared_ptr<vk_pipeline_struct> vk_pipeline;
@@ -429,6 +437,8 @@ struct vk_device_struct {
 
     bool coopmat2;
 
+    bool pipeline_executable_properties_support {};
+
     size_t idx;
 
     bool mul_mat_l[GGML_TYPE_COUNT];
@@ -1603,6 +1613,20 @@ static void ggml_vk_create_pipeline_func(vk_device& device, vk_pipeline& pipelin
         vk_instance.pfn_vkSetDebugUtilsObjectNameEXT(device->device, &static_cast<VkDebugUtilsObjectNameInfoEXT &>(duoni));
     }
 
+    if (device->pipeline_executable_properties_support) {
+        vk::PipelineExecutableInfoKHR executableInfo;
+        executableInfo.pipeline = pipeline->pipeline;
+
+        auto statistics = device->device.getPipelineExecutableStatisticsKHR(executableInfo);
+        for (auto & s : statistics) {
+            // "Register Count" is reported by NVIDIA drivers.
+            if (strcmp(s.name, "Register Count") == 0) {
+                VK_LOG_DEBUG(pipeline->name << " " << s.name << ": " << s.value.u64 << " registers");
+                pipeline->register_count = (uint32_t)s.value.u64;
+            }
+        }
+    }
+
     {
         std::lock_guard<std::recursive_mutex> guard(device->mutex);
         device->all_pipelines.push_back(pipeline);
@@ -3610,6 +3634,7 @@ static vk_device ggml_vk_get_device(size_t idx) {
         bool amd_shader_core_properties2 = false;
         bool pipeline_robustness = false;
         bool coopmat2_support = false;
+        bool pipeline_executable_properties_support = false;
         device->coopmat_support = false;
         device->integer_dot_product = false;
         bool bfloat16_support = false;
@@ -3652,6 +3677,8 @@ static vk_device ggml_vk_get_device(size_t idx) {
                        !getenv("GGML_VK_DISABLE_BFLOAT16")) {
                 bfloat16_support = true;
 #endif
+            } else if (strcmp("VK_KHR_pipeline_executable_properties", properties.extensionName) == 0) {
+                pipeline_executable_properties_support = true;
             }
         }
 
@@ -3878,8 +3905,18 @@ static vk_device ggml_vk_get_device(size_t idx) {
             device_extensions.push_back("VK_KHR_shader_integer_dot_product");
         }
 
+        VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR pep_features {};
+        pep_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR;
+        if (pipeline_executable_properties_support) {
+            last_struct->pNext = (VkBaseOutStructure *)&pep_features;
+            last_struct = (VkBaseOutStructure *)&pep_features;
+            device_extensions.push_back("VK_KHR_pipeline_executable_properties");
+        }
+
         vkGetPhysicalDeviceFeatures2(device->physical_device, &device_features2);
 
+        device->pipeline_executable_properties_support = pipeline_executable_properties_support;
+
         device->fp16 = device->fp16 && vk12_features.shaderFloat16;
 
 #if defined(VK_KHR_shader_bfloat16)
@@ -4395,6 +4432,9 @@ static void ggml_vk_instance_init() {
     }
     VK_LOG_DEBUG("ggml_vk_instance_init()");
 
+    // See https://github.com/KhronosGroup/Vulkan-Hpp?tab=readme-ov-file#extensions--per-device-function-pointers-
+    VULKAN_HPP_DEFAULT_DISPATCHER.init(vkGetInstanceProcAddr);
+
     uint32_t api_version = vk::enumerateInstanceVersion();
 
     if (api_version < VK_API_VERSION_1_2) {
@@ -4462,6 +4502,9 @@ static void ggml_vk_instance_init() {
 
     vk_perf_logger_enabled = getenv("GGML_VK_PERF_LOGGER") != nullptr;
 
+    // See https://github.com/KhronosGroup/Vulkan-Hpp?tab=readme-ov-file#extensions--per-device-function-pointers-
+    VULKAN_HPP_DEFAULT_DISPATCHER.init(vk_instance.instance);
+
     std::vector<vk::PhysicalDevice> devices = vk_instance.instance.enumeratePhysicalDevices();
 
     // Emulate behavior of CUDA_VISIBLE_DEVICES for Vulkan