const size_t nbytes_data = ggml_nbytes(src0);
const size_t nbytes_padding = ggml_row_size(src0->type, MATRIX_ROW_PADDING - ne00 % MATRIX_ROW_PADDING);
dev[id].src0_dd = dev[id].src0_dd_alloc.alloc(ctx.pool(id), nbytes_data + nbytes_padding);
+ // TODO: remove this for MUSA once the Guilty Lockup issue is resolved
+#ifndef GGML_USE_MUSA
CUDA_CHECK(cudaMemsetAsync(dev[id].src0_dd, 0, nbytes_data + nbytes_padding, stream));
+#else // GGML_USE_MUSA
+ CUDA_CHECK(cudaMemsetAsync(dev[id].src0_dd + nbytes_data, 0, nbytes_padding, stream));
+#endif // !GGML_USE_MUSA
}
// If src0 is on a temporary compute buffer (partial offloading) there may be some padding that needs to be cleared:
if (ne00 % MATRIX_ROW_PADDING != 0 && ggml_is_quantized(src0->type) && ggml_backend_buffer_get_usage(src0->buffer) == GGML_BACKEND_BUFFER_USAGE_COMPUTE && src0->view_src == nullptr) {
const size_t nbytes_data = ggml_row_size(src0->type, (dev[id].row_high - dev[id].row_low)*ne00);
const size_t nbytes_padding = ggml_row_size(src0->type, MATRIX_ROW_PADDING - ne00 % MATRIX_ROW_PADDING);
- CUDA_CHECK(cudaMemsetAsync(dev[id].src0_dd + nbytes_data , 0, nbytes_padding, stream));
+ CUDA_CHECK(cudaMemsetAsync(dev[id].src0_dd + nbytes_data, 0, nbytes_padding, stream));
}
if (src1_on_device && src1_is_contiguous) {