case MTLCommandBufferErrorMemoryless:
GGML_METAL_LOG_INFO("GPU ran out of one or more of its internal resources that support memoryless render pass attachments\n");
break;
- case MTLCommandBufferErrorDeviceRemoved:
- GGML_METAL_LOG_INFO("device removed\n");
- break;
+ //case MTLCommandBufferErrorDeviceRemoved:
+ // GGML_METAL_LOG_INFO("device removed\n");
+ // break;
case MTLCommandBufferErrorStackOverflow:
GGML_METAL_LOG_INFO("kernel function of tile shader used too many stack frames\n");
break;