y[i].qs[4*j + 3] = vgetq_lane_s32(vi, 3);
}
}
-#elif defined(__wasm_simd128__)
+#elif defined __wasm_simd128__
for (int i = 0; i < nb; i++) {
v128_t srcv [8];
v128_t asrcv[8];
y[i].s = GGML_FP32_TO_FP16(d * vaddvq_s32(accv));
}
-#elif defined(__wasm_simd128__)
+#elif defined __wasm_simd128__
for (int i = 0; i < nb; i++) {
v128_t srcv [8];
v128_t asrcv[8];
//===================================== Q8_K ==============================================
void quantize_row_q8_K(const float * restrict x, void * restrict y, int64_t k) {
+#ifdef __wasm_simd128__
+ assert(k % QK_K == 0);
+ const int64_t nb = k / QK_K;
+ block_q8_K * restrict yc = y; // Cast to proper type
+
+ for (int i = 0; i < nb; i++) {
+ const float * x_block = x + i * QK_K;
+
+ v128_t min_vec = wasm_v128_load(x_block);
+ v128_t max_vec = min_vec;
+
+ for (int j = 4; j < QK_K; j += 4) {
+ v128_t x_vec = wasm_v128_load(x_block + j);
+ max_vec = wasm_f32x4_pmax(max_vec, x_vec);
+ min_vec = wasm_f32x4_pmin(min_vec, x_vec);
+ }
+ max_vec = wasm_f32x4_pmax(max_vec, wasm_i32x4_shuffle(max_vec, max_vec, 2, 3, 0, 1));
+ max_vec = wasm_f32x4_pmax(max_vec, wasm_i32x4_shuffle(max_vec, max_vec, 1, 0, 3, 2));
+ min_vec = wasm_f32x4_pmin(min_vec, wasm_i32x4_shuffle(min_vec, min_vec, 2, 3, 0, 1));
+ min_vec = wasm_f32x4_pmin(min_vec, wasm_i32x4_shuffle(min_vec, min_vec, 1, 0, 3, 2));
+ float max = wasm_f32x4_extract_lane(max_vec, 0);
+ float min = wasm_f32x4_extract_lane(min_vec, 0);
+ float amax = -min > max ? min : max;
+
+ if (amax == 0.0f) {
+ yc[i].d = 0.0f;
+ const v128_t zero = wasm_i8x16_splat(0);
+ for (int j = 0; j < QK_K; j += 16) {
+ wasm_v128_store(yc[i].qs + j, zero);
+ }
+ continue;
+ }
+
+ const float iscale = -127.0f / amax;
+ const v128_t scale_vec = wasm_f32x4_splat(iscale);
+
+ // Process 16 elements per iteration
+ for (int j = 0, jb = 0; j < QK_K; j += 16, jb++) {
+ // Load and quantize 16 floats
+ v128_t x0 = wasm_v128_load(x_block + j);
+ v128_t x1 = wasm_v128_load(x_block + j + 4);
+ v128_t x2 = wasm_v128_load(x_block + j + 8);
+ v128_t x3 = wasm_v128_load(x_block + j + 12);
+
+ v128_t q0 = wasm_f32x4_nearest(wasm_f32x4_mul(x0, scale_vec));
+ v128_t q1 = wasm_f32x4_nearest(wasm_f32x4_mul(x1, scale_vec));
+ v128_t q2 = wasm_f32x4_nearest(wasm_f32x4_mul(x2, scale_vec));
+ v128_t q3 = wasm_f32x4_nearest(wasm_f32x4_mul(x3, scale_vec));
+
+ // Convert to i32 with saturation
+ v128_t i0 = wasm_i32x4_trunc_sat_f32x4(q0);
+ v128_t i1 = wasm_i32x4_trunc_sat_f32x4(q1);
+ v128_t i2 = wasm_i32x4_trunc_sat_f32x4(q2);
+ v128_t i3 = wasm_i32x4_trunc_sat_f32x4(q3);
+
+ // Pack into 16 i8 values
+ v128_t i8 = wasm_i8x16_narrow_i16x8(
+ wasm_i16x8_narrow_i32x4(i0, i1),
+ wasm_i16x8_narrow_i32x4(i2, i3)
+ );
+ wasm_v128_store(yc[i].qs + j, i8);
+
+ // Calculate bsums using SIMD
+ v128_t sum16 = wasm_i16x8_add(
+ wasm_i16x8_extend_low_i8x16(i8),
+ wasm_i16x8_extend_high_i8x16(i8)
+ );
+ v128_t sum32 = wasm_i32x4_add(
+ wasm_i32x4_extend_low_i16x8(sum16),
+ wasm_i32x4_extend_high_i16x8(sum16)
+ );
+ sum32 = wasm_i32x4_add(sum32, wasm_i32x4_shuffle(sum32, sum32, 2, 3, 0, 1));
+ sum32 = wasm_i32x4_add(sum32, wasm_i32x4_shuffle(sum32, sum32, 1, 0, 3, 2));
+ yc[i].bsums[jb] = wasm_i32x4_extract_lane(sum32, 0);
+ }
+
+ yc[i].d = 1.0f / iscale;
+ }
+#else
quantize_row_q8_K_ref(x, y, k);
+#endif
}
//===================================== Dot products =================================
}
sumf = vaddvq_f32(sumv0) + vaddvq_f32(sumv1);
+#elif defined __wasm_simd128__
+ v128_t sumv = wasm_f32x4_splat(0.0f);
+
+ const v128_t m4b = wasm_i8x16_splat(0x0F);
+ const v128_t s8b = wasm_i8x16_splat(0x8);
+
+ for (; ib + 1 < nb; ib += 2) {
+ const block_q4_0 * restrict x0 = &x[ib];
+ const block_q4_0 * restrict x1 = &x[ib + 1];
+ const block_q8_0 * restrict y0 = &y[ib];
+ const block_q8_0 * restrict y1 = &y[ib + 1];
+
+ // Load and process x0
+ v128_t v0_0 = wasm_v128_load(x0->qs);
+ v128_t v0_0l = wasm_v128_and(v0_0, m4b);
+ v128_t v0_0h = wasm_u8x16_shr(v0_0, 4);
+ v128_t v0_0ls = wasm_i8x16_sub(v0_0l, s8b);
+ v128_t v0_0hs = wasm_i8x16_sub(v0_0h, s8b);
+
+ // Load y0 vectors
+ v128_t y0_l = wasm_v128_load(y0->qs);
+ v128_t y0_h = wasm_v128_load(y0->qs + 16);
+
+ // Extend to i16x8 and compute dot products
+ v128_t dx0l = wasm_i16x8_extend_low_i8x16(v0_0ls);
+ v128_t dx0h = wasm_i16x8_extend_high_i8x16(v0_0ls);
+ v128_t dx0hl = wasm_i16x8_extend_low_i8x16(v0_0hs);
+ v128_t dx0hh = wasm_i16x8_extend_high_i8x16(v0_0hs);
+
+ v128_t dy0ll = wasm_i16x8_extend_low_i8x16(y0_l);
+ v128_t dy0lh = wasm_i16x8_extend_high_i8x16(y0_l);
+ v128_t dy0hl = wasm_i16x8_extend_low_i8x16(y0_h);
+ v128_t dy0hh = wasm_i16x8_extend_high_i8x16(y0_h);
+
+ v128_t dp0 = wasm_i32x4_add(
+ wasm_i32x4_add(
+ wasm_i32x4_dot_i16x8(dx0l, dy0ll),
+ wasm_i32x4_dot_i16x8(dx0h, dy0lh)
+ ),
+ wasm_i32x4_add(
+ wasm_i32x4_dot_i16x8(dx0hl, dy0hl),
+ wasm_i32x4_dot_i16x8(dx0hh, dy0hh)
+ )
+ );
+
+ // Load and process x1
+ v128_t v0_1 = wasm_v128_load(x1->qs);
+ v128_t v0_1l = wasm_v128_and(v0_1, m4b);
+ v128_t v0_1h = wasm_u8x16_shr(v0_1, 4);
+ v128_t v0_1ls = wasm_i8x16_sub(v0_1l, s8b);
+ v128_t v0_1hs = wasm_i8x16_sub(v0_1h, s8b);
+
+ // Load y1 vectors
+ v128_t y1_l = wasm_v128_load(y1->qs);
+ v128_t y1_h = wasm_v128_load(y1->qs + 16);
+
+ // Extend to i16x8 and compute dot products
+ v128_t dx1l = wasm_i16x8_extend_low_i8x16(v0_1ls);
+ v128_t dx1h = wasm_i16x8_extend_high_i8x16(v0_1ls);
+ v128_t dx1hl = wasm_i16x8_extend_low_i8x16(v0_1hs);
+ v128_t dx1hh = wasm_i16x8_extend_high_i8x16(v0_1hs);
+
+ v128_t dy1ll = wasm_i16x8_extend_low_i8x16(y1_l);
+ v128_t dy1lh = wasm_i16x8_extend_high_i8x16(y1_l);
+ v128_t dy1hl = wasm_i16x8_extend_low_i8x16(y1_h);
+ v128_t dy1hh = wasm_i16x8_extend_high_i8x16(y1_h);
+
+ v128_t dp1 = wasm_i32x4_add(
+ wasm_i32x4_add(
+ wasm_i32x4_dot_i16x8(dx1l, dy1ll),
+ wasm_i32x4_dot_i16x8(dx1h, dy1lh)
+ ),
+ wasm_i32x4_add(
+ wasm_i32x4_dot_i16x8(dx1hl, dy1hl),
+ wasm_i32x4_dot_i16x8(dx1hh, dy1hh)
+ )
+ );
+
+ // Accumulate results with scaling
+ float scale0 = GGML_FP16_TO_FP32(x0->d) * GGML_FP16_TO_FP32(y0->d);
+ float scale1 = GGML_FP16_TO_FP32(x1->d) * GGML_FP16_TO_FP32(y1->d);
+
+ sumv = wasm_f32x4_add(sumv, wasm_f32x4_mul(wasm_f32x4_convert_i32x4(dp0), wasm_f32x4_splat(scale0)));
+ sumv = wasm_f32x4_add(sumv, wasm_f32x4_mul(wasm_f32x4_convert_i32x4(dp1), wasm_f32x4_splat(scale1)));
+ }
+
+ sumf = wasm_f32x4_extract_lane(sumv, 0) + wasm_f32x4_extract_lane(sumv, 1) +
+ wasm_f32x4_extract_lane(sumv, 2) + wasm_f32x4_extract_lane(sumv, 3);
#elif defined(__AVX2__)
// Initialize accumulator with zeros
__m256 acc = _mm256_setzero_ps();
}
sumf = vaddvq_f32(sumv0) + vaddvq_f32(sumv1);
-#elif defined(__wasm_simd128__)
+#elif defined __wasm_simd128__
v128_t sumv = wasm_f32x4_splat(0.0f);
- uint32_t qh;
+ uint32_t qh_;
uint64_t tmp[4];
// TODO: check if unrolling this is better
const v128_t m4b = wasm_i8x16_splat(0x0F);
// extract the 5th bit
- memcpy(&qh, x0->qh, sizeof(qh));
+ memcpy(&qh_, x0->qh, sizeof(qh_));
- tmp[0] = table_b2b_1[(qh >> 0) & 0xFF];
- tmp[1] = table_b2b_1[(qh >> 8) & 0xFF];
- tmp[2] = table_b2b_1[(qh >> 16) & 0xFF];
- tmp[3] = table_b2b_1[(qh >> 24) ];
+ tmp[0] = table_b2b_1[(qh_ >> 0) & 0xFF];
+ tmp[1] = table_b2b_1[(qh_ >> 8) & 0xFF];
+ tmp[2] = table_b2b_1[(qh_ >> 16) & 0xFF];
+ tmp[3] = table_b2b_1[(qh_ >> 24) ];
const v128_t qhl = wasm_v128_load(tmp + 0);
const v128_t qhh = wasm_v128_load(tmp + 2);
}
sumf = vaddvq_f32(sumv0) + vaddvq_f32(sumv1) + summs0 + summs1;
-#elif defined(__wasm_simd128__)
+#elif defined __wasm_simd128__
v128_t sumv = wasm_f32x4_splat(0.0f);
float summs = 0.0f;
- uint32_t qh;
+ uint32_t qh_;
uint64_t tmp[4];
// TODO: check if unrolling this is better
const v128_t m4b = wasm_i8x16_splat(0x0F);
// extract the 5th bit
- memcpy(&qh, x0->qh, sizeof(qh));
+ memcpy(&qh_, x0->qh, sizeof(qh_));
- tmp[0] = table_b2b_0[(qh >> 0) & 0xFF];
- tmp[1] = table_b2b_0[(qh >> 8) & 0xFF];
- tmp[2] = table_b2b_0[(qh >> 16) & 0xFF];
- tmp[3] = table_b2b_0[(qh >> 24) ];
+ tmp[0] = table_b2b_0[(qh_ >> 0) & 0xFF];
+ tmp[1] = table_b2b_0[(qh_ >> 8) & 0xFF];
+ tmp[2] = table_b2b_0[(qh_ >> 16) & 0xFF];
+ tmp[3] = table_b2b_0[(qh_ >> 24) ];
const v128_t qhl = wasm_v128_load(tmp + 0);
const v128_t qhh = wasm_v128_load(tmp + 2);
}
sumf = vaddvq_f32(sumv0) + vaddvq_f32(sumv1);
+#elif defined __wasm_simd128__
+ v128_t sumv = wasm_f32x4_splat(0.0f);
+
+ for (; ib < nb; ++ib) {
+ const block_q8_0 * restrict x0 = &x[ib];
+ const block_q8_0 * restrict y0 = &y[ib];
+
+ const v128_t x0_0 = wasm_v128_load(x0->qs);
+ const v128_t x0_1 = wasm_v128_load(x0->qs + 16);
+ const v128_t y0_0 = wasm_v128_load(y0->qs);
+ const v128_t y0_1 = wasm_v128_load(y0->qs + 16);
+
+ // Extend 8-bit to 16-bit
+ const v128_t x0_0l = wasm_i16x8_extend_low_i8x16(x0_0);
+ const v128_t x0_0h = wasm_i16x8_extend_high_i8x16(x0_0);
+ const v128_t x0_1l = wasm_i16x8_extend_low_i8x16(x0_1);
+ const v128_t x0_1h = wasm_i16x8_extend_high_i8x16(x0_1);
+
+ const v128_t y0_0l = wasm_i16x8_extend_low_i8x16(y0_0);
+ const v128_t y0_0h = wasm_i16x8_extend_high_i8x16(y0_0);
+ const v128_t y0_1l = wasm_i16x8_extend_low_i8x16(y0_1);
+ const v128_t y0_1h = wasm_i16x8_extend_high_i8x16(y0_1);
+
+ // Compute dot products
+ const v128_t dx0_0 = wasm_i32x4_dot_i16x8(x0_0l, y0_0l);
+ const v128_t dx0_1 = wasm_i32x4_dot_i16x8(x0_0h, y0_0h);
+ const v128_t dx1_0 = wasm_i32x4_dot_i16x8(x0_1l, y0_1l);
+ const v128_t dx1_1 = wasm_i32x4_dot_i16x8(x0_1h, y0_1h);
+
+ // Sum all dot products
+ const v128_t sum_dots = wasm_i32x4_add(wasm_i32x4_add(dx0_0, dx0_1), wasm_i32x4_add(dx1_0, dx1_1));
+
+ // Convert to float and accumulate
+ const float scale = GGML_FP16_TO_FP32(x0->d) * GGML_FP16_TO_FP32(y0->d);
+ sumv = wasm_f32x4_add(sumv, wasm_f32x4_mul(wasm_f32x4_convert_i32x4(sum_dots), wasm_f32x4_splat(scale)));
+ }
+
+ sumf = wasm_f32x4_extract_lane(sumv, 0) + wasm_f32x4_extract_lane(sumv, 1) +
+ wasm_f32x4_extract_lane(sumv, 2) + wasm_f32x4_extract_lane(sumv, 3);
#elif defined(__AVX2__)
// Initialize accumulator with zeros
__m256 acc = _mm256_setzero_ps();
*s = hsum_float_8(acc);
+#elif defined __wasm_simd128__
+ float sumf = 0;
+
+ for (int i = 0; i < nb; ++i) {
+ const uint8_t * q2 = x[i].qs;
+ const int8_t * q8 = y[i].qs;
+ const uint8_t * sc = x[i].scales;
+
+ // Vectorized summs calculation
+ v128_t summs_vec = wasm_i32x4_splat(0);
+ {
+ v128_t sc_vec = wasm_v128_load(sc);
+ v128_t sc_upper = wasm_u8x16_shr(sc_vec, 4);
+
+ v128_t sc_low = wasm_u16x8_extend_low_u8x16(sc_upper);
+ v128_t sc_high = wasm_u16x8_extend_high_u8x16(sc_upper);
+
+ v128_t bsums1 = wasm_v128_load(&y[i].bsums[0]);
+ v128_t bsums2 = wasm_v128_load(&y[i].bsums[8]);
+
+ summs_vec = wasm_i32x4_add(
+ wasm_i32x4_add(wasm_i32x4_dot_i16x8(sc_low, bsums1),
+ wasm_i32x4_dot_i16x8(sc_high, bsums2)),
+ summs_vec
+ );
+
+ summs_vec = wasm_i32x4_add(summs_vec, wasm_i32x4_shuffle(summs_vec, summs_vec, 2, 3, 0, 1));
+ summs_vec = wasm_i32x4_add(summs_vec, wasm_i32x4_shuffle(summs_vec, summs_vec, 1, 0, 3, 2));
+ }
+ int32_t summs = wasm_i32x4_extract_lane(summs_vec, 0);
+
+ // Vectorized isum calculation
+ int32_t isum = 0;
+ const uint8_t * sc_ptr = sc;
+ const int k_iters = QK_K/128;
+
+ for (int k = 0; k < k_iters; ++k) {
+ v128_t isum_vec = wasm_i32x4_splat(0);
+ int shift = 0;
+
+ for (int j = 0; j < 4; ++j) {
+ const int d0 = (sc_ptr[0] & 0xF);
+ const int d1 = (sc_ptr[1] & 0xF);
+ sc_ptr += 2;
+
+ // Process first 16 elements
+ v128_t q2_0 = wasm_v128_load(q2);
+ v128_t q8_0 = wasm_v128_load(q8);
+ v128_t q2_shift_0 = wasm_u8x16_shr(q2_0, shift);
+ v128_t q2_bits_0 = wasm_v128_and(q2_shift_0, wasm_i8x16_splat(0x03));
+
+ // Process next 16 elements
+ v128_t q2_1 = wasm_v128_load(q2 + 16);
+ v128_t q8_1 = wasm_v128_load(q8 + 16);
+ v128_t q2_shift_1 = wasm_u8x16_shr(q2_1, shift);
+ v128_t q2_bits_1 = wasm_v128_and(q2_shift_1, wasm_i8x16_splat(0x03));
+
+ // Calculate dot products
+ v128_t p0 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q8_0),
+ wasm_i16x8_extend_low_i8x16(q2_bits_0)
+ );
+ v128_t p1 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q8_0),
+ wasm_i16x8_extend_high_i8x16(q2_bits_0)
+ );
+ v128_t p2 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q8_1),
+ wasm_i16x8_extend_low_i8x16(q2_bits_1)
+ );
+ v128_t p3 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q8_1),
+ wasm_i16x8_extend_high_i8x16(q2_bits_1)
+ );
+
+ // Accumulate scaled results
+ v128_t scaled = wasm_i32x4_add(
+ wasm_i32x4_mul(wasm_i32x4_add(p0, p1), wasm_i32x4_splat(d0)),
+ wasm_i32x4_mul(wasm_i32x4_add(p2, p3), wasm_i32x4_splat(d1))
+ );
+
+ isum_vec = wasm_i32x4_add(isum_vec, scaled);
+ q8 += 32;
+ shift += 2;
+ }
+ q2 += 32;
+
+ // Horizontal sum of isum_vec
+ isum_vec = wasm_i32x4_add(isum_vec, wasm_i32x4_shuffle(isum_vec, isum_vec, 2, 3, 0, 1));
+ isum_vec = wasm_i32x4_add(isum_vec, wasm_i32x4_shuffle(isum_vec, isum_vec, 1, 0, 3, 2));
+ isum += wasm_i32x4_extract_lane(isum_vec, 0);
+ }
+
+ const float dall = GGML_FP16_TO_FP32(x[i].d) * y[i].d;
+ const float dmin = GGML_FP16_TO_FP32(x[i].dmin) * y[i].d;
+ sumf += dall * isum - dmin * summs;
+ }
+
+ *s = sumf;
+
#elif defined __riscv_v_intrinsic
float sumf = 0;
*s = hsum_float_8(acc);
+#elif defined __wasm_simd128__
+ int8_t aux8[QK_K];
+ float sums[8] = {0};
+ uint32_t auxs[4];
+
+ float sumf = 0;
+ for (int i = 0; i < nb; ++i) {
+ const uint8_t * restrict q3 = x[i].qs;
+ const uint8_t * restrict hm = x[i].hmask;
+ const int8_t * restrict q8 = y[i].qs;
+
+ // Process blocks with SIMD
+ int8_t * a = aux8;
+ uint8_t m = 1;
+ for (int j = 0; j < QK_K; j += 128) {
+ for (int shift = 0; shift <= 6; shift += 2) {
+ v128_t v_m = wasm_i8x16_splat(m);
+ for (int l = 0; l < 32; l += 16) {
+ v128_t v_q3 = wasm_v128_load(q3 + l);
+ v128_t v_shift = wasm_i8x16_shr(v_q3, shift);
+ v128_t v_low2 = wasm_v128_and(v_shift, wasm_i8x16_splat(0x03));
+
+ v128_t v_hm = wasm_v128_load(hm + l);
+ v128_t v_mask = wasm_v128_and(v_hm, v_m);
+ v_mask = wasm_i8x16_ne(v_mask, wasm_i8x16_splat(0));
+
+ v_low2 = wasm_i8x16_sub(v_low2, wasm_v128_and(wasm_i8x16_splat(4), wasm_v128_not(v_mask)));
+ wasm_v128_store(a + l, v_low2);
+ }
+ a += 32;
+ m <<= 1;
+ }
+ q3 += 32;
+ }
+
+ // Extract scales
+ memcpy(auxs, x[i].scales, 12);
+ uint32_t tmp = auxs[2];
+ auxs[2] = ((auxs[0] >> 4) & kmask2) | (((tmp >> 4) & kmask1) << 4);
+ auxs[3] = ((auxs[1] >> 4) & kmask2) | (((tmp >> 6) & kmask1) << 4);
+ auxs[0] = (auxs[0] & kmask2) | (((tmp >> 0) & kmask1) << 4);
+ auxs[1] = (auxs[1] & kmask2) | (((tmp >> 2) & kmask1) << 4);
+ const int8_t * scales = (const int8_t *)auxs;
+
+ // SIMD dot product with register accumulators
+ v128_t v_acc0 = wasm_i32x4_splat(0);
+ v128_t v_acc1 = wasm_i32x4_splat(0);
+ a = aux8;
+ for (int j = 0; j < QK_K/16; ++j) {
+ const v128_t v_scale = wasm_i16x8_splat(scales[j] - 32);
+
+ // Process 16 elements per iteration
+ for (int k = 0; k < 2; ++k) {
+ const v128_t v_q8 = wasm_i16x8_load8x8(q8);
+ const v128_t v_a = wasm_i16x8_load8x8(a);
+
+ v128_t v_prod = wasm_i16x8_mul(v_q8, v_a);
+ v_prod = wasm_i16x8_mul(v_prod, v_scale);
+
+ v_acc0 = wasm_i32x4_add(v_acc0, wasm_i32x4_extend_low_i16x8(v_prod));
+ v_acc1 = wasm_i32x4_add(v_acc1, wasm_i32x4_extend_high_i16x8(v_prod));
+
+ q8 += 8;
+ a += 8;
+ }
+ }
+
+ // Accumulate results
+ const float d = GGML_FP16_TO_FP32(x[i].d) * y[i].d;
+ const v128_t v_d = wasm_f32x4_splat(d);
+ v128_t v_sum = wasm_f32x4_add(
+ wasm_f32x4_mul(wasm_f32x4_convert_i32x4(v_acc0), v_d),
+ wasm_f32x4_mul(wasm_f32x4_convert_i32x4(v_acc1), v_d)
+ );
+
+ // Accumulate into sums vector
+ wasm_v128_store(sums, wasm_f32x4_add(wasm_v128_load(sums), v_sum));
+ }
+
+ // Horizontal sum
+ v128_t v_sum = wasm_f32x4_add(wasm_v128_load(sums), wasm_v128_load(sums + 4));
+ sumf = wasm_f32x4_extract_lane(v_sum, 0) +
+ wasm_f32x4_extract_lane(v_sum, 1) +
+ wasm_f32x4_extract_lane(v_sum, 2) +
+ wasm_f32x4_extract_lane(v_sum, 3);
+
+ *s = sumf;
+
#elif defined __riscv_v_intrinsic
uint32_t aux[3];
}
}
*s = sumf;
-#elif __ARM_NEON
+#elif defined __ARM_NEON
const uint8x16_t m4b = vdupq_n_u8(0xf);
const int32x4_t mzero = vdupq_n_s32(0);
*s = sumf;
+#elif defined __wasm_simd128__
+ const uint8_t * scales = (const uint8_t*)&utmp[0];
+ float sumf = 0;
+
+ for (int i = 0; i < nb; ++i) {
+ const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d);
+ const float dmin = y[i].d * GGML_FP16_TO_FP32(x[i].dmin); // Corrected sign
+
+ const uint8_t * restrict q4 = x[i].qs;
+ const int8_t * restrict q8 = y[i].qs;
+
+ // Process scales and mins
+ memcpy(utmp, x[i].scales, 12);
+ utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
+ const uint32_t uaux = utmp[1] & kmask1;
+ utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
+ utmp[2] = uaux;
+ utmp[0] &= kmask1;
+
+ // Sum mins * q8sums
+ int32_t sumi = 0;
+ const int16_t * restrict q8sums = y[i].bsums;
+ const uint8_t * m = (const uint8_t *)&utmp[2];
+ for (int j = 0; j < 16; j += 2) {
+ sumi += (q8sums[j] + q8sums[j+1]) * m[j/2];
+ }
+ sumf -= dmin * sumi;
+
+ int32_t sumi1 = 0;
+ int32_t sumi2 = 0;
+
+ for (int j = 0; j < QK_K/64; ++j) {
+ // Load 64 4-bit weights (32 bytes)
+ const v128_t q4x0 = wasm_v128_load(q4);
+ const v128_t q4x1 = wasm_v128_load(q4 + 16);
+ q4 += 32;
+
+ // Split into low/high nibbles
+ const v128_t q4l0 = wasm_v128_and(q4x0, wasm_i8x16_splat(0x0F));
+ const v128_t q4h0 = wasm_u8x16_shr(q4x0, 4);
+ const v128_t q4l1 = wasm_v128_and(q4x1, wasm_i8x16_splat(0x0F));
+ const v128_t q4h1 = wasm_u8x16_shr(q4x1, 4);
+
+ // Load 64 8-bit values (64 bytes)
+ const v128_t q8x0 = wasm_v128_load(q8);
+ const v128_t q8x1 = wasm_v128_load(q8 + 16);
+ const v128_t q8x2 = wasm_v128_load(q8 + 32);
+ const v128_t q8x3 = wasm_v128_load(q8 + 48);
+ q8 += 64;
+
+ // Low nibble products
+ v128_t vacc1 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q4l0),
+ wasm_i16x8_extend_low_i8x16(q8x0)
+ );
+ vacc1 = wasm_i32x4_add(vacc1, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q4l0),
+ wasm_i16x8_extend_high_i8x16(q8x0)
+ ));
+ vacc1 = wasm_i32x4_add(vacc1, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q4l1),
+ wasm_i16x8_extend_low_i8x16(q8x1)
+ ));
+ vacc1 = wasm_i32x4_add(vacc1, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q4l1),
+ wasm_i16x8_extend_high_i8x16(q8x1)
+ ));
+
+ // High nibble products
+ v128_t vacc2 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q4h0),
+ wasm_i16x8_extend_low_i8x16(q8x2)
+ );
+ vacc2 = wasm_i32x4_add(vacc2, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q4h0),
+ wasm_i16x8_extend_high_i8x16(q8x2)
+ ));
+ vacc2 = wasm_i32x4_add(vacc2, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q4h1),
+ wasm_i16x8_extend_low_i8x16(q8x3)
+ ));
+ vacc2 = wasm_i32x4_add(vacc2, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q4h1),
+ wasm_i16x8_extend_high_i8x16(q8x3)
+ ));
+
+ // Accumulate scaled results
+ int32_t vacc1_sum = wasm_i32x4_extract_lane(vacc1, 0) + wasm_i32x4_extract_lane(vacc1, 1) +
+ wasm_i32x4_extract_lane(vacc1, 2) + wasm_i32x4_extract_lane(vacc1, 3);
+ sumi1 += vacc1_sum * scales[2*j];
+
+ int32_t vacc2_sum = wasm_i32x4_extract_lane(vacc2, 0) + wasm_i32x4_extract_lane(vacc2, 1) +
+ wasm_i32x4_extract_lane(vacc2, 2) + wasm_i32x4_extract_lane(vacc2, 3);
+ sumi2 += vacc2_sum * scales[2*j+1];
+ }
+
+ sumf += d * (sumi1 + sumi2);
+ }
+
+ *s = sumf;
+
#elif defined __AVX2__
const __m256i m4 = _mm256_set1_epi8(0xF);
*s = hsum_float_8(acc) + summs;
+#elif defined __wasm_simd128__
+ //const uint8_t * scales = (const uint8_t*)&utmp[0];
+ float sumf = 0;
+
+ for (int i = 0; i < nb; ++i) {
+ const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d);
+ const float dmin = y[i].d * GGML_FP16_TO_FP32(x[i].dmin); // Fixed sign
+
+ const uint8_t * restrict q5 = x[i].qs;
+ const uint8_t * restrict qh = x[i].qh;
+ const int8_t * restrict q8 = y[i].qs;
+
+ // Process scales and mins
+ memcpy(utmp, x[i].scales, 12);
+ utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
+ const uint32_t uaux = utmp[1] & kmask1;
+ utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
+ utmp[2] = uaux;
+ utmp[0] &= kmask1;
+
+ // Sum mins * q8sums
+ int32_t sumi_mins = 0;
+ const int16_t * restrict q8sums = y[i].bsums;
+ const uint8_t * m = (const uint8_t *)&utmp[2];
+ for (int j = 0; j < 16; j += 2) {
+ sumi_mins += (q8sums[j] + q8sums[j+1]) * m[j/2];
+ }
+ sumf -= dmin * sumi_mins; // Correct subtraction
+
+ v128_t qh0 = wasm_v128_load(qh);
+ v128_t qh1 = wasm_v128_load(qh + 16);
+ const uint8_t * sc = (const uint8_t *)utmp;
+
+ int32_t sumi = 0;
+
+ for (int j = 0; j < QK_K/64; ++j) {
+ const int shift = j * 2;
+ v128_t qh_shift0 = wasm_u8x16_shr(qh0, shift);
+ v128_t qh_shift1 = wasm_u8x16_shr(qh1, shift);
+
+ v128_t qh_low0 = wasm_i8x16_shl(wasm_v128_and(qh_shift0, wasm_i8x16_splat(0x01)), 4);
+ v128_t qh_high0 = wasm_i8x16_shl(wasm_v128_and(qh_shift0, wasm_i8x16_splat(0x02)), 3);
+ v128_t qh_low1 = wasm_i8x16_shl(wasm_v128_and(qh_shift1, wasm_i8x16_splat(0x01)), 4);
+ v128_t qh_high1 = wasm_i8x16_shl(wasm_v128_and(qh_shift1, wasm_i8x16_splat(0x02)), 3);
+
+ v128_t q5_0 = wasm_v128_load(q5);
+ v128_t q5_1 = wasm_v128_load(q5 + 16);
+ q5 += 32;
+
+ v128_t q5l_0 = wasm_v128_or(wasm_v128_and(q5_0, wasm_i8x16_splat(0x0F)), qh_low0);
+ v128_t q5h_0 = wasm_v128_or(wasm_u8x16_shr(q5_0, 4), qh_high0);
+ v128_t q5l_1 = wasm_v128_or(wasm_v128_and(q5_1, wasm_i8x16_splat(0x0F)), qh_low1);
+ v128_t q5h_1 = wasm_v128_or(wasm_u8x16_shr(q5_1, 4), qh_high1);
+
+ v128_t q8_0 = wasm_v128_load(q8);
+ v128_t q8_1 = wasm_v128_load(q8 + 16);
+ v128_t q8_2 = wasm_v128_load(q8 + 32);
+ v128_t q8_3 = wasm_v128_load(q8 + 48);
+ q8 += 64;
+
+ // Process low quants
+ v128_t pl0 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q5l_0),
+ wasm_i16x8_extend_low_i8x16(q8_0)
+ );
+ pl0 = wasm_i32x4_add(pl0, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q5l_0),
+ wasm_i16x8_extend_high_i8x16(q8_0)
+ ));
+ v128_t pl1 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q5l_1),
+ wasm_i16x8_extend_low_i8x16(q8_1)
+ );
+ pl1 = wasm_i32x4_add(pl1, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q5l_1),
+ wasm_i16x8_extend_high_i8x16(q8_1)
+ ));
+ v128_t sum_low = wasm_i32x4_add(pl0, pl1);
+
+ // Process high quants
+ v128_t ph0 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q5h_0),
+ wasm_i16x8_extend_low_i8x16(q8_2)
+ );
+ ph0 = wasm_i32x4_add(ph0, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q5h_0),
+ wasm_i16x8_extend_high_i8x16(q8_2)
+ ));
+ v128_t ph1 = wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_low_i8x16(q5h_1),
+ wasm_i16x8_extend_low_i8x16(q8_3)
+ );
+ ph1 = wasm_i32x4_add(ph1, wasm_i32x4_dot_i16x8(
+ wasm_i16x8_extend_high_i8x16(q5h_1),
+ wasm_i16x8_extend_high_i8x16(q8_3)
+ ));
+ v128_t sum_high = wasm_i32x4_add(ph0, ph1);
+
+ // Accumulate with scale factors
+ int32_t sl = wasm_i32x4_extract_lane(sum_low, 0) + wasm_i32x4_extract_lane(sum_low, 1) +
+ wasm_i32x4_extract_lane(sum_low, 2) + wasm_i32x4_extract_lane(sum_low, 3);
+ int32_t sh = wasm_i32x4_extract_lane(sum_high, 0) + wasm_i32x4_extract_lane(sum_high, 1) +
+ wasm_i32x4_extract_lane(sum_high, 2) + wasm_i32x4_extract_lane(sum_high, 3);
+
+ sumi += sl * sc[2*j] + sh * sc[2*j+1];
+ }
+
+ sumf += d * sumi;
+ }
+
+ *s = sumf;
+
#elif defined __riscv_v_intrinsic
const uint8_t * scales = (const uint8_t*)&utmp[0];
*s = hsum_float_8(acc);
+#elif defined __wasm_simd128__
+ int8_t aux8[QK_K] __attribute__((aligned(16)));
+ int32_t aux32[8] __attribute__((aligned(16))) = {0};
+ float sums[8] __attribute__((aligned(16))) = {0};
+
+ for (int i = 0; i < nb; ++i) {
+ // Unpack 6-bit quantized data into aux8 (unchanged)
+ const uint8_t * restrict q4 = x[i].ql;
+ const uint8_t * restrict qh = x[i].qh;
+ int8_t * a = aux8;
+ for (int j = 0; j < QK_K; j += 128) {
+ for (int l = 0; l < 32; ++l) {
+ a[l + 0] = (int8_t)((q4[l + 0] & 0xF) | (((qh[l] >> 0) & 3) << 4)) - 32;
+ a[l + 32] = (int8_t)((q4[l + 32] & 0xF) | (((qh[l] >> 2) & 3) << 4)) - 32;
+ a[l + 64] = (int8_t)((q4[l + 0] >> 4) | (((qh[l] >> 4) & 3) << 4)) - 32;
+ a[l + 96] = (int8_t)((q4[l + 32] >> 4) | (((qh[l] >> 6) & 3) << 4)) - 32;
+ }
+ a += 128;
+ q4 += 64;
+ qh += 32;
+ }
+
+ const int8_t * restrict a_ptr = aux8;
+ const int8_t * restrict q8 = y[i].qs;
+ v128_t acc0 = wasm_i32x4_splat(0);
+ v128_t acc1 = wasm_i32x4_splat(0);
+
+ for (int j = 0; j < QK_K/16; ++j) {
+ const int scale = x[i].scales[j];
+ const v128_t vscale = wasm_i32x4_splat(scale);
+
+ // Load 16 elements from a and q8
+ const v128_t a_vec = wasm_v128_load(a_ptr);
+ const v128_t q8_vec = wasm_v128_load(q8);
+
+ // Process low 8 elements
+ v128_t a_low = wasm_i16x8_extend_low_i8x16(a_vec);
+ v128_t q8_low = wasm_i16x8_extend_low_i8x16(q8_vec);
+ v128_t prod_low = wasm_i16x8_mul(a_low, q8_low);
+ v128_t prod_lo_lo = wasm_i32x4_extend_low_i16x8(prod_low);
+ v128_t prod_lo_hi = wasm_i32x4_extend_high_i16x8(prod_low);
+
+ // Process high 8 elements
+ v128_t a_high = wasm_i16x8_extend_high_i8x16(a_vec);
+ v128_t q8_high = wasm_i16x8_extend_high_i8x16(q8_vec);
+ v128_t prod_high = wasm_i16x8_mul(a_high, q8_high);
+ v128_t prod_hi_lo = wasm_i32x4_extend_low_i16x8(prod_high);
+ v128_t prod_hi_hi = wasm_i32x4_extend_high_i16x8(prod_high);
+
+ // Scale and accumulate
+ prod_lo_lo = wasm_i32x4_mul(prod_lo_lo, vscale);
+ prod_lo_hi = wasm_i32x4_mul(prod_lo_hi, vscale);
+ prod_hi_lo = wasm_i32x4_mul(prod_hi_lo, vscale);
+ prod_hi_hi = wasm_i32x4_mul(prod_hi_hi, vscale);
+
+ acc0 = wasm_i32x4_add(acc0, wasm_i32x4_add(prod_lo_lo, prod_hi_lo));
+ acc1 = wasm_i32x4_add(acc1, wasm_i32x4_add(prod_lo_hi, prod_hi_hi));
+
+ a_ptr += 16;
+ q8 += 16;
+ }
+
+ // Store accumulated results
+ wasm_v128_store(&aux32[0], acc0);
+ wasm_v128_store(&aux32[4], acc1);
+
+ const float d = GGML_FP16_TO_FP32(x[i].d) * y[i].d;
+ for (int l = 0; l < 8; ++l) {
+ sums[l] += d * aux32[l];
+ }
+ }
+
+ // Sum final results
+ float sumf = 0;
+ for (int l = 0; l < 8; ++l) {
+ sumf += sums[l];
+ }
+ *s = sumf;
+
#elif defined __riscv_v_intrinsic
float sumf = 0;