ggml_backend_vk_device_context * ctx = (ggml_backend_vk_device_context *)dev->context;
const vk_device& device = ggml_vk_get_device(ctx->device);
+ const bool uses_bda = (op->op == GGML_OP_IM2COL || op->op == GGML_OP_IM2COL_3D) &&
+ device->shader_int64 && device->buffer_device_address;
+
+ auto const & tensor_size_supported = [&](size_t tensor_size) {
+ if (tensor_size > device->max_buffer_size) {
+ return false;
+ }
+ // For im2col shaders using BDA, maxStorageBufferRange limit doesn't apply.
+ // If shader64BitIndexing is enabled, maxStorageBufferRange limit doesn't apply.
+ if (!uses_bda && !device->shader_64b_indexing) {
+ if (tensor_size > device->properties.limits.maxStorageBufferRange) {
+ return false;
+ }
+ }
+ return true;
+ };
// reject any tensors larger than the max buffer size
for (int i = 0; i < GGML_MAX_SRC; i++) {
- if (op->src[i] && ggml_nbytes(op->src[i]) > device->max_buffer_size) {
+ if (op->src[i] && !tensor_size_supported(ggml_nbytes(op->src[i]))) {
return false;
}
}
- if (ggml_nbytes(op) > device->max_buffer_size) {
+ if (!tensor_size_supported(ggml_nbytes(op))) {
return false;
}