printf("\n");
printf("options:\n");
printf(" -h, --help show this help message and exit\n");
- printf(" --version show version and build info\n");
+ printf(" --version show version and build info\n");
printf(" -i, --interactive run in interactive mode\n");
printf(" --interactive-first run in interactive mode and wait for input right away\n");
printf(" -ins, --instruct run in instruction mode (use with Alpaca models)\n");
printf(" number of layers to store in VRAM\n");
printf(" -ngld N, --n-gpu-layers-draft N\n");
printf(" number of layers to store in VRAM for the draft model\n");
- printf(" -ts SPLIT --tensor-split SPLIT\n");
+ printf(" -ts SPLIT, --tensor-split SPLIT\n");
printf(" how to split tensors across multiple GPUs, comma-separated list of proportions, e.g. 3,1\n");
printf(" -mg i, --main-gpu i the GPU to use for scratch and small tensors\n");
#ifdef GGML_USE_CUBLAS
printf(" --override-kv KEY=TYPE:VALUE\n");
printf(" advanced option to override model metadata by key. may be specified multiple times.\n");
printf(" types: int, float, bool. example: --override-kv tokenizer.ggml.add_bos_token=bool:false\n");
- printf(" -stc N --print-token-count N\n");
+ printf(" -ptc N, --print-token-count N\n");
printf(" print token count every N tokens (default: %d)\n", params.n_print);
printf("\n");
#ifndef LOG_DISABLE_LOGS