const uint row_dst = gl_GlobalInvocationID.x;
- if (i0 >= p.n_dims) {
- const uint i = row_dst*ne0 + i0;
-
- data_d[i + 0] = data_a[i + 0];
- data_d[i + 1] = data_a[i + 1];
-
- return;
- }
-
const uint row_x = row_dst % ne1;
const uint channel_x = row_dst / ne1;
const uint idst = row_dst*ne0 + i0/2;
const uint ix = channel_x*p.s2 + row_x*p.s1 + i0/2;
+ if (i0 >= p.n_dims) {
+ data_d[idst + i0/2 + 0] = data_a[ix + i0/2 + 0];
+ data_d[idst + i0/2 + 1] = data_a[ix + i0/2 + 1];
+
+ return;
+ }
+
const int sect_dims = p.sections[0] + p.sections[1] + p.sections[2] + p.sections[3];
const int sec_w = p.sections[1] + p.sections[0];
const uint sector = (i0 / 2) % sect_dims;
const uint row_dst = gl_GlobalInvocationID.x;
- if (i0 >= p.n_dims) {
- const uint i = row_dst*ne0 + i0;
-
- data_d[i + 0] = data_a[i + 0];
- data_d[i + 1] = data_a[i + 1];
-
- return;
- }
-
const uint row_x = row_dst % ne1;
const uint channel_x = row_dst / ne1;
const uint idst = row_dst*ne0 + i0/2;
const uint ix = channel_x*p.s2 + row_x*p.s1 + i0/2;
+ if (i0 >= p.n_dims) {
+ data_d[idst + i0/2 + 0] = data_a[ix + i0/2 + 0];
+ data_d[idst + i0/2 + 1] = data_a[ix + i0/2 + 1];
+
+ return;
+ }
+
const float theta_base = data_pos[channel_x] * pow(p.theta_scale, i0/2.0f);
const float freq_factor = p.has_ff != 0 ? data_ff[i0/2] : 1.0f;
const uint row_dst = gl_GlobalInvocationID.x;
- if (i0 >= p.n_dims) {
- const uint i = row_dst*ne0 + i0;
-
- data_d[i + 0] = data_a[i + 0];
- data_d[i + 1] = data_a[i + 1];
-
- return;
- }
-
const uint row_x = row_dst % ne1;
const uint channel_x = row_dst / ne1;
const uint idst = row_dst*ne0 + i0;
const uint ix = channel_x*p.s2 + row_x*p.s1 + i0;
+ if (i0 >= p.n_dims) {
+ data_d[idst + 0] = data_a[ix + 0];
+ data_d[idst + 1] = data_a[ix + 1];
+
+ return;
+ }
+
const float theta_base = data_pos[channel_x] * pow(p.theta_scale, i0/2.0f);
const float freq_factor = p.has_ff != 0 ? data_ff[i0/2] : 1.0f;