#if defined(__ARM_FEATURE_MATMUL_INT8)
if (nrc == 2) {
const block_q4_0 * restrict vx0 = vx;
- const block_q4_0 * restrict vx1 = vx + bx;
-
+ const block_q4_0 * restrict vx1 = (const block_q4_0 *) ((const uint8_t*)vx + bx);
const block_q8_0 * restrict vy0 = vy;
- const block_q8_0 * restrict vy1 = vy + by;
+ const block_q8_0 * restrict vy1 = (const block_q8_0 *) ((const uint8_t*)vy + by);
float32x4_t sumv0 = vdupq_n_f32(0.0f);
const int8x16_t y1_l = vld1q_s8(b_y1->qs);
const int8x16_t y1_h = vld1q_s8(b_y1->qs + 16);
- float32x4_t scale = {GGML_FP16_TO_FP32(b_x0->d)*GGML_FP16_TO_FP32(b_y0->d),
- GGML_FP16_TO_FP32(b_x0->d)*GGML_FP16_TO_FP32(b_y1->d),
- GGML_FP16_TO_FP32(b_x1->d)*GGML_FP16_TO_FP32(b_y0->d),
- GGML_FP16_TO_FP32(b_x1->d)*GGML_FP16_TO_FP32(b_y1->d)};
+ float32_t _scale[4] = { GGML_FP16_TO_FP32(b_x0->d)*GGML_FP16_TO_FP32(b_y0->d),
+ GGML_FP16_TO_FP32(b_x0->d)*GGML_FP16_TO_FP32(b_y1->d),
+ GGML_FP16_TO_FP32(b_x1->d)*GGML_FP16_TO_FP32(b_y0->d),
+ GGML_FP16_TO_FP32(b_x1->d)*GGML_FP16_TO_FP32(b_y1->d)};
+
+ float32x4_t scale = vld1q_f32(_scale);
int8x16_t l0 = vreinterpretq_s8_s64(vzip1q_s64(vreinterpretq_s64_s8(x0_l), vreinterpretq_s64_s8(x1_l)));
int8x16_t l1 = vreinterpretq_s8_s64(vzip2q_s64(vreinterpretq_s64_s8(x0_l), vreinterpretq_s64_s8(x1_l)));
#if defined(__ARM_FEATURE_MATMUL_INT8)
if (nrc == 2) {
const block_q4_1 * restrict vx0 = vx;
- const block_q4_1 * restrict vx1 = vx + bx;
+ const block_q4_1 * restrict vx1 = (const block_q4_1 *) ((const uint8_t*)vx + bx);
const block_q8_1 * restrict vy0 = vy;
- const block_q8_1 * restrict vy1 = vy + by;
+ const block_q8_1 * restrict vy1 = (const block_q8_1 *) ((const uint8_t*)vy + by);
float32x4_t sumv0 = vdupq_n_f32(0.0f);
float32x4_t summs0 = vdupq_n_f32(0.0f);
const block_q8_1 * restrict b_y0 = &vy0[i];
const block_q8_1 * restrict b_y1 = &vy1[i];
- float32x4_t summs_t = {GGML_FP16_TO_FP32(b_x0->m) * GGML_FP16_TO_FP32(b_y0->s),
- GGML_FP16_TO_FP32(b_x1->m) * GGML_FP16_TO_FP32(b_y0->s),
- GGML_FP16_TO_FP32(b_x0->m) * GGML_FP16_TO_FP32(b_y1->s),
- GGML_FP16_TO_FP32(b_x1->m) * GGML_FP16_TO_FP32(b_y1->s)};
- summs0 += summs_t;
+ float32_t summs_t[4] = {GGML_FP16_TO_FP32(b_x0->m) * GGML_FP16_TO_FP32(b_y0->s),
+ GGML_FP16_TO_FP32(b_x1->m) * GGML_FP16_TO_FP32(b_y0->s),
+ GGML_FP16_TO_FP32(b_x0->m) * GGML_FP16_TO_FP32(b_y1->s),
+ GGML_FP16_TO_FP32(b_x1->m) * GGML_FP16_TO_FP32(b_y1->s)};
+ summs0 = vaddq_f32(summs0, vld1q_f32(summs_t));
const uint8x16_t m4b = vdupq_n_u8(0x0F);
const int8x16_t y1_h = vld1q_s8(b_y1->qs + 16);
// mmla into int32x4_t
- float32x4_t scale = {GGML_FP16_TO_FP32(b_x0->d)*b_y0->d,
- GGML_FP16_TO_FP32(b_x0->d)*b_y1->d,
- GGML_FP16_TO_FP32(b_x1->d)*b_y0->d,
- GGML_FP16_TO_FP32(b_x1->d)*b_y1->d};
+ float32_t _scale[4] = {GGML_FP16_TO_FP32(b_x0->d)*b_y0->d,
+ GGML_FP16_TO_FP32(b_x0->d)*b_y1->d,
+ GGML_FP16_TO_FP32(b_x1->d)*b_y0->d,
+ GGML_FP16_TO_FP32(b_x1->d)*b_y1->d};
+ float32x4_t scale = vld1q_f32(_scale);
int8x16_t l0 = vreinterpretq_s8_s64(vzip1q_s64(vreinterpretq_s64_s8(x0_l), vreinterpretq_s64_s8(x1_l)));
int8x16_t l1 = vreinterpretq_s8_s64(vzip2q_s64(vreinterpretq_s64_s8(x0_l), vreinterpretq_s64_s8(x1_l)));
float32x4_t sumv1 = vextq_f32(sumv0, sumv0, 2);
float32x4_t sumv2 = vzip1q_f32(sumv0, sumv1);
- sumv2 = sumv2 + summs0;
+ sumv2 = vaddq_f32(sumv2, summs0);
vst1_f32(s, vget_low_f32(sumv2));
vst1_f32(s + bs, vget_high_f32(sumv2));
#if defined(__ARM_FEATURE_MATMUL_INT8)
if (nrc == 2) {
const block_q8_0 * restrict vx0 = vx;
- const block_q8_0 * restrict vx1 = vx + bx;
+ const block_q8_0 * restrict vx1 = (const block_q8_0 *) ((const uint8_t*)vx + bx);
const block_q8_0 * restrict vy0 = vy;
- const block_q8_0 * restrict vy1 = vy + by;
+ const block_q8_0 * restrict vy1 = (const block_q8_0 *) ((const uint8_t*)vy + by);
float32x4_t sumv0 = vdupq_n_f32(0.0f);
const int8x16_t y1_l = vld1q_s8(b_y1->qs);
const int8x16_t y1_h = vld1q_s8(b_y1->qs + 16);
- float32x4_t scale = {GGML_FP16_TO_FP32(b_x0->d)*GGML_FP16_TO_FP32(b_y0->d),
- GGML_FP16_TO_FP32(b_x0->d)*GGML_FP16_TO_FP32(b_y1->d),
- GGML_FP16_TO_FP32(b_x1->d)*GGML_FP16_TO_FP32(b_y0->d),
- GGML_FP16_TO_FP32(b_x1->d)*GGML_FP16_TO_FP32(b_y1->d)};
+ float32_t _scale[4] = {GGML_FP16_TO_FP32(b_x0->d)*GGML_FP16_TO_FP32(b_y0->d),
+ GGML_FP16_TO_FP32(b_x0->d)*GGML_FP16_TO_FP32(b_y1->d),
+ GGML_FP16_TO_FP32(b_x1->d)*GGML_FP16_TO_FP32(b_y0->d),
+ GGML_FP16_TO_FP32(b_x1->d)*GGML_FP16_TO_FP32(b_y1->d)};
+ float32x4_t scale = vld1q_f32(_scale);
int8x16_t l0 = vreinterpretq_s8_s64(vzip1q_s64(vreinterpretq_s64_s8(x0_l), vreinterpretq_s64_s8(x1_l)));
int8x16_t l1 = vreinterpretq_s8_s64(vzip2q_s64(vreinterpretq_s64_s8(x0_l), vreinterpretq_s64_s8(x1_l)));