#define GGML_F16_VEC_LOAD(p, i) (i & 0x1) ? \
vec_extract_fp32_from_shorth(vec_xl(0, p - GGML_F16_EPR)) : \
vec_extract_fp32_from_shortl(vec_xl(0, p))
-#define GGML_ENDIAN_BYTE(i) ((unsigned char *)&(uint16_t){1})[i]
+static inline unsigned char ggml_endian_byte(int i) {
+ uint16_t tmp_val = 1;
+ return ((unsigned char *)&tmp_val)[i];
+}
+#define GGML_ENDIAN_BYTE(i) ggml_endian_byte(i)
#define GGML_F16_VEC_STORE(p, r, i) \
if (i & 0x1) \
vec_xst(vec_pack_to_short_fp32(r[i - GGML_ENDIAN_BYTE(1)], \