tensorLayoutBClamp = setTensorLayoutStrideNV(tensorLayoutBClamp, stride_b, 1);
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, BM, BN, gl_MatrixUseAccumulator> sum;
- sum = coopmat<ACC_TYPE, gl_ScopeWorkgroup, BM, BN, gl_MatrixUseAccumulator>(0.0);
-
uint k_iters = (end_k - start_k + BK - 1) / BK;
fetch_scales(ir * BM, pos_a, stride_a, start_k, tid, false);
+ store_scales(tid);
+
+#ifdef MUL_MAT_ID
+ if (enable_smaller_matrices && ic * BN + BNover4 >= _ne1) {
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, BM, BNover4, gl_MatrixUseAccumulator> sum;
+ sum = coopmat<ACC_TYPE, gl_ScopeWorkgroup, BM, BNover4, gl_MatrixUseAccumulator>(0.0);
+
+ [[dont_unroll]]
+ for (uint block_k = start_k, i = 0; i < k_iters; block_k += BK, ++i) {
+
+ if ((block_k % QUANT_K) == 0) {
+ store_scales(tid);
+ }
+ if (block_k + BK < end_k && ((block_k + BK) % QUANT_K) == 0) {
+ fetch_scales(ir * BM, pos_a, stride_a, block_k + BK, tid, false);
+ }
+
+ if ((ir + 1) * BM <= p.M && block_k + BK <= end_k) {
+ coopmat<MAT_TYPE, gl_ScopeWorkgroup, BM, BK, gl_MatrixUseA> mat_a;
+ coopmat<MAT_TYPE, gl_ScopeWorkgroup, BK, BNover4, gl_MatrixUseB> mat_b;
+
+ coopMatLoadTensorNV(mat_a, data_a, pos_a, sliceTensorLayoutNV(tensorLayoutA, ir * BM, BM, block_k, BK) DECODEFUNCA);
+ coopMatLoadTensorNV(mat_b, data_b, pos_b, sliceTensorLayoutNV(tensorLayoutB, ic * BN, BNover4, block_k, BK), tensorViewTranspose, decodeFuncB);
+
+ sum = coopMatMulAdd(mat_a, mat_b, sum);
+ } else {
+ coopmat<MAT_TYPE, gl_ScopeWorkgroup, BM, BK, gl_MatrixUseA> mat_a;
+ coopmat<MAT_TYPE, gl_ScopeWorkgroup, BK, BNover4, gl_MatrixUseB> mat_b;
+
+ coopMatLoadTensorNV(mat_a, data_a, pos_a, sliceTensorLayoutNV(tensorLayoutAClamp, ir * BM, BM, block_k, BK) DECODEFUNCA);
+ coopMatLoadTensorNV(mat_b, data_b, pos_b, sliceTensorLayoutNV(tensorLayoutB, ic * BN, BNover4, block_k, BK), tensorViewTranspose, decodeFuncB);
+
+ sum = coopMatMulAdd(mat_a, mat_b, sum);
+ }
+ }
+
+ // Convert from ACC_TYPE to D_TYPE
+ coopmat<D_TYPE, gl_ScopeWorkgroup, BM, BNover4, gl_MatrixUseAccumulator> mat_d;
+ mat_d = coopmat<D_TYPE, gl_ScopeWorkgroup, BM, BNover4, gl_MatrixUseAccumulator>(sum);
+
+ // Call callback to store each element, remapping row through shared memory
+ coopMatPerElementNV(mat_d, mat_d, perElemOpD, ir, ic);
+ return;
+ }
+ if (enable_smaller_matrices && ic * BN + BNover2 >= _ne1) {
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, BM, BNover2, gl_MatrixUseAccumulator> sum;
+ sum = coopmat<ACC_TYPE, gl_ScopeWorkgroup, BM, BNover2, gl_MatrixUseAccumulator>(0.0);
+
+ [[dont_unroll]]
+ for (uint block_k = start_k, i = 0; i < k_iters; block_k += BK, ++i) {
+
+ if ((block_k % QUANT_K) == 0) {
+ store_scales(tid);
+ }
+ if (block_k + BK < end_k && ((block_k + BK) % QUANT_K) == 0) {
+ fetch_scales(ir * BM, pos_a, stride_a, block_k + BK, tid, false);
+ }
+
+ if ((ir + 1) * BM <= p.M && block_k + BK <= end_k) {
+ coopmat<MAT_TYPE, gl_ScopeWorkgroup, BM, BK, gl_MatrixUseA> mat_a;
+ coopmat<MAT_TYPE, gl_ScopeWorkgroup, BK, BNover2, gl_MatrixUseB> mat_b;
+
+ coopMatLoadTensorNV(mat_a, data_a, pos_a, sliceTensorLayoutNV(tensorLayoutA, ir * BM, BM, block_k, BK) DECODEFUNCA);
+ coopMatLoadTensorNV(mat_b, data_b, pos_b, sliceTensorLayoutNV(tensorLayoutB, ic * BN, BNover2, block_k, BK), tensorViewTranspose, decodeFuncB);
+
+ sum = coopMatMulAdd(mat_a, mat_b, sum);
+ } else {
+ coopmat<MAT_TYPE, gl_ScopeWorkgroup, BM, BK, gl_MatrixUseA> mat_a;
+ coopmat<MAT_TYPE, gl_ScopeWorkgroup, BK, BNover2, gl_MatrixUseB> mat_b;
+
+ coopMatLoadTensorNV(mat_a, data_a, pos_a, sliceTensorLayoutNV(tensorLayoutAClamp, ir * BM, BM, block_k, BK) DECODEFUNCA);
+ coopMatLoadTensorNV(mat_b, data_b, pos_b, sliceTensorLayoutNV(tensorLayoutB, ic * BN, BNover2, block_k, BK), tensorViewTranspose, decodeFuncB);
+
+ sum = coopMatMulAdd(mat_a, mat_b, sum);
+ }
+ }
+
+ // Convert from ACC_TYPE to D_TYPE
+ coopmat<D_TYPE, gl_ScopeWorkgroup, BM, BNover2, gl_MatrixUseAccumulator> mat_d;
+ mat_d = coopmat<D_TYPE, gl_ScopeWorkgroup, BM, BNover2, gl_MatrixUseAccumulator>(sum);
+
+ // Call callback to store each element, remapping row through shared memory
+ coopMatPerElementNV(mat_d, mat_d, perElemOpD, ir, ic);
+ return;
+ }
+#endif
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, BM, BN, gl_MatrixUseAccumulator> sum;
+ sum = coopmat<ACC_TYPE, gl_ScopeWorkgroup, BM, BN, gl_MatrixUseAccumulator>(0.0);
[[dont_unroll]]
for (uint block_k = start_k, i = 0; i < k_iters; block_k += BK, ++i) {
- store_scales(tid);
- if (block_k + BK < end_k) {
+ if ((block_k % QUANT_K) == 0) {
+ store_scales(tid);
+ }
+ if (block_k + BK < end_k && ((block_k + BK) % QUANT_K) == 0) {
fetch_scales(ir * BM, pos_a, stride_a, block_k + BK, tid, false);
}