When compiling with GGML_STATIC=ON, the build process would produce a
binary that was still dynamically linked to OpenMP. This defeats the
purpose of a static build:
$ cmake -B build \
-DBUILD_SHARED_LIBS=OFF \
-DLLAMA_CURL=OFF \
-DGGML_CCACHE=OFF \
-DGGML_NATIVE=OFF \
-DGGML_STATIC=ON
$ ldd llama-server
linux-vdso.so.1 (0x0000e1a434e3b000)
libgomp.so.1 => /lib/aarch64-linux-gnu/libgomp.so.1 (0x0000e1a4345a0000)
libstdc++.so.6 => /lib/aarch64-linux-gnu/libstdc++.so.6 (0x0000e1a434300000)
libm.so.6 => /lib/aarch64-linux-gnu/libm.so.6 (0x0000e1a434240000)
libgcc_s.so.1 => /lib/aarch64-linux-gnu/libgcc_s.so.1 (0x0000e1a434200000)
libc.so.6 => /lib/aarch64-linux-gnu/libc.so.6 (0x0000e1a434030000)
/lib/ld-linux-aarch64.so.1 (0x0000e1a434df0000)
This commit resolves the issue by modifying `CMAKE_FIND_LIBRARY_SUFFIXES`
to prioritize `.a` files, forcing CMake to link the static version of
the library.
Signed-off-by: Adrien Gallouët <redacted>
if (NOT MSVC)
if (GGML_STATIC)
+ if (UNIX AND NOT APPLE)
+ set(CMAKE_FIND_LIBRARY_SUFFIXES ".a;.so")
+ endif()
add_link_options(-static)
if (MINGW)
add_link_options(-static-libgcc -static-libstdc++)