* fix: Vulkan shader gen binary path when cross compiling
file(GLOB _ggml_vk_shader_deps "${_ggml_vk_input_dir}/*.comp")
+ if (NOT CMAKE_CROSSCOMPILING)
+ set(_ggml_vk_genshaders_cmd "$<TARGET_FILE_DIR:vulkan-shaders-gen>/${_ggml_vk_genshaders_cmd}")
+ endif ()
+
add_custom_command(
OUTPUT ${_ggml_vk_header}
${_ggml_vk_source}
- COMMAND "$<TARGET_FILE_DIR:vulkan-shaders-gen>/${_ggml_vk_genshaders_cmd}"
+ COMMAND ${_ggml_vk_genshaders_cmd}
--glslc ${Vulkan_GLSLC_EXECUTABLE}
--input-dir ${_ggml_vk_input_dir}
--output-dir ${_ggml_vk_output_dir}