block_q4_K_packed16 block;
};
+layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ4_K_packed128 {
+ block_q4_K_packed128 block;
+};
+
float16_t dequantFuncQ4_K(const in decodeBufQ4_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
{
decodeBufQ4_K_packed16 bl16 = decodeBufQ4_K_packed16(bl);
+ decodeBufQ4_K_packed128 bl128 = decodeBufQ4_K_packed128(bl);
const uint idx = coordInBlock[1];
const uint b = (idx & 0x20) >> 5; // 0,1
const uint is = (idx & 0xE0) >> 5; // 0..7
- const f16vec2 loadd = bl.block.d;
+ uvec4 v = bl128.block.q4k[0];
+
+ const f16vec2 loadd = unpackFloat2x16(v.x);
uint32_t sc;
uint32_t mbyte;
- uint32_t scidx0 = (is < 4) ? is : (is + 4);
- uint32_t scidx1 = (is < 4) ? is : (is - 4);
- uint32_t scidxmask1 = (is < 4) ? 0x30 : 0xC0;
- uint32_t scidxshift1 = (is < 4) ? 0 : 2;
- uint32_t mbidx0 = is + 4;
- uint32_t mbidx1 = (is < 4) ? is + 4 : is;
- uint32_t mbidxmask0 = (is < 4) ? 0xF : 0xF0;
- uint32_t mbidxshift0 = (is < 4) ? 0 : 4;
- uint32_t mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
- uint32_t mbidxshift1 = (is < 4) ? 0 : 2;
+ uint32_t scale0 = v.y;
+ uint32_t scale4 = v.z;
+ uint32_t scale8 = v.w;
- sc = uint8_t((bl.block.scales[scidx0] & 0xF) | ((bl.block.scales[scidx1] & scidxmask1) >> scidxshift1));
- mbyte = uint8_t(((bl.block.scales[mbidx0] & mbidxmask0) >> mbidxshift0) | ((bl.block.scales[mbidx1] & mbidxmask1) >> mbidxshift1));
+ uint32_t sc_lo = scale0;
+ uint32_t mb_lo = scale4;
+ uint32_t sc_hi = (scale8 & 0x0F0F0F0F) | ((scale0 & 0xC0C0C0C0) >> 2);
+ uint32_t mb_hi = ((scale8 & 0xF0F0F0F0) >> 4) | ((scale4 & 0xC0C0C0C0) >> 2);
+
+ sc = is < 4 ? sc_lo : sc_hi;
+ mbyte = is < 4 ? mb_lo : mb_hi;
+ sc = sc >> (8 * (is & 3));
+ mbyte = mbyte >> (8 * (is & 3));
+ sc &= 0x3F;
+ mbyte &= 0x3F;
const float16_t d = loadd.x * float16_t(sc);
const float16_t m = loadd.y * float16_t(mbyte);
uint qs = uint32_t(bl16.block.qs[((idx & 0xC0) >> 2) + ((idx & 0x1E) >> 1)]);
- qs = (qs >> (b * 4)) & 0x0F0F;
- qs = unpack8(qs)[idx & 1];
+ qs = (qs >> (b * 4 + 8 * (idx & 1))) & 0xF;
float16_t ret = d * float16_t(qs) - m;
block_q5_K_packed16 block;
};
+layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ5_K_packed128 {
+ block_q5_K_packed128 block;
+};
+
float16_t dequantFuncQ5_K(const in decodeBufQ5_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
{
decodeBufQ5_K_packed16 bl16 = decodeBufQ5_K_packed16(bl);
+ decodeBufQ5_K_packed128 bl128 = decodeBufQ5_K_packed128(bl);
const uint idx = coordInBlock[1];
const uint b = (idx & 0x20) >> 5; // 0,1
const uint is = (idx & 0xE0) >> 5; // 0..7
- const uint32_t hm = 0x0101 << is;
+ uvec4 v = bl128.block.q5k[0];
- const f16vec2 loadd = bl.block.d;
+ const f16vec2 loadd = unpackFloat2x16(v.x);
uint32_t sc;
uint32_t mbyte;
- uint32_t scidx0 = (is < 4) ? is : (is + 4);
- uint32_t scidx1 = (is < 4) ? is : (is - 4);
- uint32_t scidxmask1 = (is < 4) ? 0x30 : 0xC0;
- uint32_t scidxshift1 = (is < 4) ? 0 : 2;
- uint32_t mbidx0 = is + 4;
- uint32_t mbidx1 = (is < 4) ? is + 4 : is;
- uint32_t mbidxmask0 = (is < 4) ? 0xF : 0xF0;
- uint32_t mbidxshift0 = (is < 4) ? 0 : 4;
- uint32_t mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
- uint32_t mbidxshift1 = (is < 4) ? 0 : 2;
+ uint32_t scale0 = v.y;
+ uint32_t scale4 = v.z;
+ uint32_t scale8 = v.w;
- sc = uint8_t((bl.block.scales[scidx0] & 0xF) | ((bl.block.scales[scidx1] & scidxmask1) >> scidxshift1));
- mbyte = uint8_t(((bl.block.scales[mbidx0] & mbidxmask0) >> mbidxshift0) | ((bl.block.scales[mbidx1] & mbidxmask1) >> mbidxshift1));
+ uint32_t sc_lo = scale0;
+ uint32_t mb_lo = scale4;
+ uint32_t sc_hi = (scale8 & 0x0F0F0F0F) | ((scale0 & 0xC0C0C0C0) >> 2);
+ uint32_t mb_hi = ((scale8 & 0xF0F0F0F0) >> 4) | ((scale4 & 0xC0C0C0C0) >> 2);
+
+ sc = is < 4 ? sc_lo : sc_hi;
+ mbyte = is < 4 ? mb_lo : mb_hi;
+ sc = sc >> (8 * (is & 3));
+ mbyte = mbyte >> (8 * (is & 3));
+ sc &= 0x3F;
+ mbyte &= 0x3F;
const float16_t d = loadd.x * float16_t(sc);
const float16_t m = loadd.y * float16_t(mbyte);
uint qh = uint32_t(bl16.block.qh[(idx & 0x1E) >> 1]);
- qh = qh & hm;
- qh = unpack8(qh)[idx & 1];
+ qh = ((qh >> is) & 0x101) << 4;
uint qs = uint32_t(bl16.block.qs[((idx & 0xC0) >> 2) + ((idx & 0x1E) >> 1)]);
qs = (qs >> (b * 4)) & 0x0F0F;
- qs = unpack8(qs)[idx & 1];
+ qs = unpack8(qs | qh)[idx & 1];
- float16_t ret = d * (float16_t(qs) + (qh != 0 ? float16_t(16) : float16_t(0))) - m;
+ float16_t ret = d * (float16_t(qs)) - m;
return ret;
}